Loose Leaf (Althea Francisco)

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Loose Leaf tells the story of a handful of inept high school friends coming to terms with their last semester together. They avoid the thought of graduating through a series of mini-games including starting up an illegal gambling ring and fighting god.

Initially explored through 3 thematically different prototypes in a Game-A-Week intensive drawing from my own bittersweet experiences.

High School Was A Breeze!: A simulation inspired by bored class drawings visualising the drifting detached sensation, emphasised through soft body physics, against overwhelming social and academic expectations. The protagonist was supposed to have an anchor-like mechanic, allowing interaction that will ultimately completely ground them.

Chemistry: A looping visual novel immortalising my memories of a sun-kissed chemistry class and a sleeping friend. I wanted to explore this relationship through small snippets of this afternoon class and encourage audiences to fill in the gaps.

Last Lunch: A role-playing game that celebrates the mundane. Find your friends before lunch ends whilst being constantly interrupted by Pokemon-inspired silly random encounters - including a boy you like. Other interactions that were cut include stealthily hiding from your teacher and fighting your way to the front of the canteen line.

Currently in development 

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Althea Francisco
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Not rated

System requirements for PC

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Last Modified: Mar 3, 2023

Where to buy

itch.io