Translated by
Microsoft from French
Microsoft from French
1st test: observe in easy > the frogs dominate the world 2nd test: part as a character within an empire > not much to do and no history to discover:(
1st part > easy: conquers the world with the Reinald Empire-sad story for the Empress:(
Part 2 > easy: begins the survival of the elves and overthrow the Empire-death of the two parasites but what about the future of the Empress:(
End of Makan, Honorable end: ') in short, forward to conquer the (of this) World!
Strategy game quite simple, but impossible to master. The stories to discover are nice in a divided world, in apparent regression, but without English wiki, it's a bit of fishing for discovery.
The combat system proposes to direct squads up to 8 units, some of which can be composed entirely of Heroes according to affinities:)
Nevertheless, it is a pity that there are only 3 stories of available to discover (Empire Reinald, Alfheim and Makan), but for the price, there is already a lot of content to discover. Hoping for future translation;)
Translated by
Microsoft from Russian
Microsoft from Russian
I Recommend the game to each lover Stretegij. The game implements a lot of cool and controversial ideas, which is quite successful. At first glance, nothing is misunderstood: an unusual interface, English localization (knowledge of basic English is more than enough), strange anime inserts (which by idea in detail reveal the relationship between factions/heroes/races). But the more you play, the stronger the addictive. Pass the game can be 1000 ways. You can choose a faction and go to conquer the world. You Can become a vassal of one of the factions, and you can even start the game without land for a little-known hero (in this case you will have a hard time, because in the initial stages of a non-pumped hero without an army anywhere).
Pluses:-A Huge number of heroes;
-A Huge number of units with their own skills;
-Many factions;
-Addictive gameplay;
-Leveling units/heroes;
-Elaborate Ent.
Cons:-Graphics;
-Units are tied to fractions/heroes;
-Small Global map;
-Imbalance of fractions (some fractions due to special skills of their units are much stronger than other factions... For example the kingdom of frogs to which not to approach and at all to kill at the expense of constant repulsion/Hila/big damage/huge radius of attack);
Conclusion: The Game completely justifies its price. The more you play it, the more it addictive, such strategies have not been seen in the last 5 years. Diverse Landscape (which strongly gives the advantage of one of the factions), a huge number of unique units, replicas of the Gera (all the characters have a small set of replicas for all occasions), pumping heroes and much more will not let you get bored.