Lovely Armboy
About
Lovely Armboy has been designed for "Jamination 5" which was organized by lovely people(s). Theme was "One input does two thing".
Story
In the 1800s there was a man called Jack, fearsome of all time. He was terrorizing all around the county, not with a big iron on his hip but he had his ways. Whatsoever one day he faced another kind of his own, "Benvin". After fighting over for an owl ownership, they have decided to duel just after the sermon. It was 29 October 1823 around 11:31 a.m. Air was tense, kids were silent and all that silent has changed with a gunshot. Jack was dead. That wasn't the real problem since there were 2 more gunshots. 3 people were lying around, including girl that Benvin loves, I mean loved. From that day until now Benvin wonders around the country and he is looking for another lovers to love, with prioritizing his standards first.
Gameplay
In this grid based very real time strategy game once you select your character, you can see possible routes that you can go. Once you go into that position you shoot what so called "enemies". The problem is that you can shoot your "new" lover too. So that it's expected from you to shoot down all the enemies without hurting some feelings.
Controls
Anything that has a functionality can be detected as a left mouse click by a machine that is using Von Neumann architecture. Keep your data internal.
Movement
They say an armboy cannot be qualified as one without having horse. It doesn't apply for Benvin though. He followed all the steps of his horse and adapted them into his own daily life. From now on, he shall not be only known as an armboy that loves his horse but as a horse itself.
Shooting
His shooting area is same as the movement.
Team
• Musahan Sever - Programmer
• Arda Algül - Game Artist
• Abdullah Harun Taşdelen - Game & Level & UI Designer
• Yiğitcan Rafet - Musician
External Resources
Font - https://fontlibrary.org/en/font/coelacanth
DoTween