Low Mem Sky
About
#DemakeJam Edition
You awake to find yourself on an alien planet, with the desire to achieve one thing... reach the centre of the galaxy!
Made using PICO-8 in 12 Days for #DemakeJam 2018
FEATURES:Unfortunately, I was unable to add all the features I wanted to during the jam period.
I hope to be able to work on this, post-jam, to add more features (like mining, animal species, sentinels, "usable" space stations for trading).
Current Features:
- Around 180,383,121,450 unique star systems (I think!)
- Each with up to 8 procedurally-generated planets
Planned Features:
- Mining resources
- Shooting weapons
- Animal species + Sentinels
- "Functional" Space Stations - for trading
On Foot:
- ARROWS = Walk around
- Z = <Unmapped>
- X = Collect Item / Take-off (when close enough)
In Ship:
- LEFT / RIGHT = Rotate
- UP / DOWN = Increase/Decrease Thrust
- Z = Toggle Galactic Map
- X = Land (when close to planet)
- Code , Art:
- Paul Nicholas (@Liquidream)
- https://www.liquidream.co.uk/
- Paul Nicholas (@Liquidream)
- Music:
- Chris Donnelly (@Gruber_Music)
- http://www.grubermusic.com/
- Chris Donnelly (@Gruber_Music)
Additional code snippets that I used/adapted:
- PICO-8 port of Open Simplex by Felice Enellen
- Rotate Sprite snippet + Marching Squares by Frederic Souchu
- Pico World by Gamax92
- v1.1: Minor bug-fixes and added surface radar
- v1.0: Initial version