Lucid
About
Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience. Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear. Gain score multipliers by chaining Color-Tasks and earn Lucid-Blocks to use later on for clearing up the whole playfield to get you out of a tough situation. Come up with new strategies to get high-scores. Earn additional special Area-bonuses for square shaped areas, inside the group you have cleared.
Key features:- Unique Match-All Gameplay
- Achievements
- Amazingly detailed colorful animations
- Relaxing Zen-like ambient music
- 55 Levels with unlimited replay value
- Supports up to five player profiles to save your progress
- Play for high-scores or just relax and get into the zone
System requirements for PC
- Operating system: Windows® XP, Vista, or Windows 7
- Processor: Intel® Pentium® 4 at 1GHz
- Memory: 1GB of RAM (2GB or more recommended for XP, 3GB or more for Windows Vista and Windows 7)
- Hard disk space: 40MB of Hard Drive Space
- Video: DirectX 7.0 Compatible or higher
- Sound: DirectX compatible sound chip or onboard audio capability with the latest sound drivers
- DirectX®: DirectX 7.0
Lucid reviews and comments
Translated by
Microsoft from French
Microsoft from French
Lucid invites you to discover a new way to eliminate blocks by combining them with a simple continuous line. Although the mechanics are original, the game is a pale copy of Bejeweled.
Bejeweled clones are legion. Lucid is particularly inspired by his presentation. The décor, the Visual effects, the sounds of Zen music and the interface are reminiscent of Bejeweled. The mechanics of the play is however original. Rather than reversing blocks of space in order to create combinations, here one can not move anything, one must rather do with the starting position, which is anything but random in the 55 levels proposed. Indeed, the 80 starting blocks, composed of 5 different colors, are placed deliberately. Some levels therefore have the appearance of puzzles. To eliminate groups of two or more blocks of the same color, simply draw a continuous line linking all touching ones. To fill the circular gauge that allows us to move to the next level, we must however remove blocks of a specific color at first, then a minimum number given a little later (e.g.: 4 blue blocks). Occasionally, a "lucid" block will appear. The latter will replace all the blocks present once it is combined with another.
The main weakness of the game stems from its lack of variety. In addition to the main game mode, lucid does not offer any other challenges. Bejeweled 3 having spoiled the followers of the genre with a multitude of game modes, it would have been interesting for lucid to do the same.
Game available in English only positives: + original Combinatorial mechanics negative points:-no additional game modes
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Lucid is a Match-3 Game by YeaBoing that has no real Story. There's a little Text at the Beginning and a little Text at the End and that was it. By the way, I write this Review 3 Days after I'm through With Lucid and can't remember what the 3/4 Lines were about, so whoever puts value on a Story in such Games should leave the Fingers off it.
The Game itself is only good at the Beginning. It is always a matter of connecting at least 2 Stones of a certain Color in order to dissolve them and fill a Circle. It must be noted that all Stones of a Color that are connected together must also be linked together in order to dissolve the Block. However, a Stone that has already been connected must not be reconnected, so it is impossible, for example, to dissolve a Block of 5 Stones that lie shaped like a +. In the Beginning, this is still quite feasible but so from Level 45 onwards the Game becomes unfair, which not only makes it difficult to reach the last Level (55) but also takes the Fun. Whenever Stones were dissolved, I had the Feeling that an Algorythmus looks at which stone I least need and then lets it move. That quite a few People complain about this "unfair" Behavior of the Game reinforces me a little in the Belief. By the way, this great Increase in the Degree of Difficulty means that the Game is no longer fun from this Level and you actually just want to finish somehow. If the Aim of the Developers was to destroy the Fun of the game They have successfully managed to do so. Extras such as in other Games with which colors can be changed or individual Stones can be destroyed, by the way, you look in vain. The only Extra is a Bubble trapped in a Stone, which you get when you have combined often enough consecutive Sought-after stones. If you then create a Link With this Bubble, the entire Playing field will be refilled.
The Graphics are ok and useful. There are Stones in different Colors and a matching Frame. By and Large, it already was.
The Sound is incredibly annoying and cannot be exhited in the Options. Be Sure to make Up boxes if you don't want to spin through.
Overall, I can't recommend Lucid as it's only mediocre and especially because it's not Fun, at least from Level 45 anymore. Achievement hunters might be able to do it, as the Successes are quite easy to get. If you want to get it, however, you really want to wait for a Sale, because Lucid is simply not worth more than 1 Euro.