LunCo: full-cycle space operations sim
About
LunCo: A full-cycle space operation simulation tool
An open-source Lunar Colony sim built for engineers and enthusiasts
Inspired by
- Games: KSP, SimCity, Factorio
- Professional: AGI, Solidworks, Ansys
Free for commercial use.
PS Making Kerbal a real thing. Intended for industry applications
- Two game play styles
- Digital twin mode for engineers
- Story mode for gamers
- Realistic space exploration engine
- User generated content: space crafts, trajectories, factories, etc.
- IPFS for CDN
- Radicle to track history of user generated content
- Precise model of a Lunar base: starting from every single bolt
- Integration with professional tools: CAD, FEA, Requirements management, MBSE, etc
- Play with friends on your own servers: federated game servers connected via web3
- Development Guide
- References
- Space Jargon Cheatsheet
- Raw assets
- Content
- Matrix
You are playing as a CEO & Founder of a Lunar exploration company in the near future.
Collect resources, build factories, and manufacture robots to build a sustainable lunar base.
Turn the Moon into the stepping stone and launching post to the stars!
What to expect
- Supply chain management like in Factorio
- Robot & rocket control like in KSP
- City management like in SimCity
- Economic and budget management
- Realistic space technologies, physics and environment. E.g. you have to extract ~30-50 of different raw resources to build a satellite like Aluminum, Copper.
Check out our website: https://lunco.space
Check out the project on github: https://github.com/LunCoSim/lunco-sim
Follow us on twitter: https://twitter.com/LunCoSim