MacGuffin's Curse reviews

Translated by
Microsoft from Deutsch
Slide Puzzlers in the Manner of Sokoban. Game quickly becomes very difficult. Either you are really clever and can very well visualize many Moves or willing to make a lot of Try/Error. With me wars in the Library (30%) So far. Yes it has a Help Function, but then I don't need To play puzzle games when I have to have solved, because I just lack patience because of an open Door to reset the Room again. Controller Support (WIRELESS 360 Controller) does not exist. This is misleading imho if the quasi-standard Controller does not work, although some Controllers are promised support, which is not there to indicate that it works with some obscure controllers (WIRED 360 Controllers), but that you can up to Can play completely on some special radio/menus.
Translated by
Microsoft from Spain
Very Good puzzle game. Basically It's a sokoban, with some extra mechanics. Each level is a screen where you have to move "the battery" to the power slot of the floor to be able to open the following doors and so forward. All This is set in a nice story, with characters quite picturesque. The dialogues are funny, and quite interesting. You can get descriptions of almost all the objects, it has a lot of detail, as well as the comments of the game developers. There are fetch quest and secrets, but they are not tedious. It'S quite long, 14 hours to earn 100%. It Has the right difficulty, there is a hints system, but do not use it so do not know what kind of tracks you throw. I Also think you can solve the puzzle, if you want. I Really liked a lot, if a game manages to try to get 100% in the achivements, it has to be good:p
Translated by
Microsoft from Deutsch
Had the Game in a Bundle, and as is sometimes the case, when you don't know what to play, you let it decide chance. First Up: The Game is kpl. English and you should be able to understand at least some English for the Story and some Answers. The Gameplay itself is easy to understand: While you just want to push box from A to B for Introduction, the Course of the Game becomes more and more challenging. Sometimes just patience and trying out. But that's exactly the riveting thing in the Game. Once you've managed a Room, you think to yourself, 1 goes:) Beautifully done is also that it's not just, Level 1, pushing boxes, level 2, pushing boxes ... Is told, but a small "twisted" story in which the "Puzzles are embedded. In Addition, there are simple Adventure elements, whereby you often have to earn enough Money first or have to help a person, so that you can, for example, get a Key, which then opens new Doors to move forward in the Story. For example, this Game is a Tool like Joy2Key, so that you can play comfortably with the Pad. Conclusion: For Puzzle Fans and Lovers of British Humor, this Game of an Australian Indie Developer Team Is definitely a Recommendation, especially because you can throw it on for 1-2 Hours in the Evening and you are busy with it for a Day.