MACHINA (Harry Alisavakis)

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DESCRIPTION

MACHINA is a turn-based tactical game that incorporates random elements in both the environments and the available actions. You take control of an A.I. that is aiding a human through multiple levels and is making sure they stay alive for their ultimate goals.

CONTROLS
  • Left click to select
  • Right click to rotate skill pattern
  • A/D or Left/Right to rotate camera around the environment

The controls are thoroughly explained in the first dialogue segment of the game.

CREDITS
  • Art/Coding/Music: 

    Harry Alisavakis

  • Attributions for SFX audio files which have been heavily modified and used in the project:
    • https://freesound.org/people/GeronimoGeronimo/sounds/338067/
    • https://freesound.org/people/humanoide9000/sounds/422440/
    • https://freesound.org/people/Speedenza/sounds/318560/
NOTES
  • There are known bugs especially with the level generation as it is pretty random and does not ensure paths will always be there.
  • The game is pretty unbalanced and therefore can be pretty hard, but I think it’s worth it to try and make it to the end. There’s only 3 levels with 3 waves each.
  • This is obviously not a complete thing on its own but it serves as a proof of concept for a type of game like this.
Platforms
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Developer
Harry Alisavakis
Age rating
Not rated

System requirements for PC

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Last Modified: Apr 20, 2020

Where to buy

itch.io