Machine Godz
About
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In Machine Godz, the player has to give up a part of his abilities to progress as he completes the rooms filled with deadly traps and enemies. The more he will advance in those metallic corridors, the more the machine godz will take from him, leaving him less prepared to face the obstacles that stand before him !
After each room, the player will be given a choice about the mechanic he wants to sactifice. Each mechanic (Sword, Lasers and dash) has 3 tiers of power and will be weaker each time.
Controls :
WASD / Left Stick : Move
Right Click / Right Stick : Fire
Left Click / Right Trigger : Melee Attack
Spacebar / Left Trigger : Dash
Team :
Antoine ITURBIDE : Programmer
Vincent PERIGOIS : Game & Level Designer
Robert FARRAND : 3D Artist & Animator
Lucas LEPLAT : Jack of all trades
Aurélien MONTERO : Sound Designer