Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"Magnetic by Nature" (= MBN)-an ordinary Platformer (fuel-fueled) like most found in the Steam catalog? wrong! While It looks like a conventional, cheerful platformer, it works completely differently. And relentlessly heavy on top of that.
Story? Well, the little Rendering Video at the Beginning of The game introduces us to a small lonely Robot that no longer online * ... Pardon, wants to be alone. There are other Robot Unmotions around him, but there is nothing to do with them due to lack of full Battery. To reactivate these again, our Sheet Metal Friend must collect energy flowers (?!) in over 100 Levels. And these are far from easy to achieve.
As I said, we don't have a normal Bouncer in front of US here with MBN. The common bouncy part is quite rarely used here, there are more physical Phenomena such as Magnetism, attraction, repulsion and Centrifugal Forces that play a major Role in getting around. You pull up at Plus-/minus poles, "rock" around the Draw and use the Gained momentum to catapult Yourself to the next best, safe Spot with an "invisible" push, because each Time there are large-scale oil lakes, rotating circular saw blades Or overcome other Obstacles whose Contact means a shot-like End to the mechanical Two-legged.
The first Levels are great to Familiarize yourself with the Controls and the very "exhausting" Gameplay, and you do really well to invest some Time in the Exercise at THE Beginning, because you will definitely need it at MBN. It requires a good Dose of Patience and Sensitivity From the Player, and the Degree of Difficulty does not wait long, because he goes steeper than the owner north face at an early stage. The Obstacles become larger, more intricate or so terribly narrow or the safe Banks of something kept far apart that often only The smallest Millimeter and Split-second reaction decide on completion or Restart of the current Level. Above all, Sections with hairy "attracting repulsion repulsion" change ask for the highest Concentration, and for Reasons like these, MBN is, in my Opinion, only absolute "gamepad wizards" with a seees-long breath to recommend (and even this one Will collect countless Failed Attempts on her Account). If I Were a Controller, I'd rather not want to know myself in the Hands of fruit-stoned, less gifted Gamblers. * g * In Addition to its anything but easy To play, MBN is particularly noticeable for its visual and acoustic Features. The entire Game Environment has that certain something because of its "robotics art deco" style, reminiscent Of the ornate, hand-painted Cinemopesters of Stone-old Sci-fi films such as "Metropolis," and yet this seems antiquated, with geometric Shapes and stronger Colour Saturation graduated Look somehow new to modern. Sound Effects are almost none present at all, but a pleasantly electronic-melodic Score dominates almost what Meditatives have in itself. As if MBN is trying to "calm down" fast-fired Players across the audio level. ^^ Conclusion: Because it's so damn bock-heavy, you'll either love or hate MBN for it, there's no Room for anything else between these two Extremes. In Addition, you are already under 5 Hours, provided that you get your Teeth together-and get through to the End. I think the regular Price of 10 Euros is a bit too high, so I would rather wait for the next Sale or an Offer below the 5-Mice mark. In any case, I would advise if there is honest interest and it is difficult to assess one's fruit threshold. ;) * Sorry, I had to think of the "Bernd the Bread" reloop, the Quote fit in so beautifully here. * g *