Mahluk:Dark demon reviews

Translated by
Microsoft from Spain
Yes, the game itself is very good. It Has very 16bit-style graphics, with simple but entertaining gameplay. The controls are easy to understand and respond. The atmosphere is in line. And the difficulty is acceptable. The story is a simple thing (I won't give spoilers of history), which would be difíicl to take seriously. The soundtrack is not bad, but it doesn't have as much feeling to be dark or exciting. The game itself is very short, especially if you already know the tour both in the beginning and the end. And It doesn't have much variety in both enemies and bosses. In Short, it's very good. If I had to recommend this game, it would be for reasons to hang out. And of course, if you're a fan of platform games and 2D, you can give it a try.
Translated by
Microsoft from Russian
Good game. Play Interesting, And the game is not from the category of a tough hardcore-once caught and you die, start again. There are control points on the levels, there are three attempts on three lives that can be finding replenish. Good music, nice gameplay. Go left-to-right jump and and kill the path of monsters: Skeletons, zombies, goblins and all creatures and evil ness. At The level of scattered chests and amphhoras with the Khabar: most often they are hidden behind the destructible walls or somewhere in the "side" where you have to separately jump and get, such here secrets. You See only the dark outlines, such a turquoise-black platformer. It Looks like it is in the third trailer-the image as on the ancient TV is rounded and convex. Amusing looks. What is shown in the first trailer is not the same without these graphical visualization plugins.
Translated by
Microsoft from Spain
It Is Subtle in its role: simple in gameplay and fast, without delving into anything, even in the charts: clear as the water and dark as its representation. Total: A quality game based on the slight challenge that is balanced and somewhat esplanade, if we refer to secondary roads with treasures, bosses, skills or caution. It Can leave enough to be desired in many points but it behaves like a set. It Is understood in 19 levels of route that we Will surpass from the first moment with the double jump. The Double jump is the one that sets the tone and comprises more than 50% of its gameplay. The double jump... An abuse of many mediocre games, but this is not, this takes advantage in favor of the whole. It is Notoriously a game of aggressiveness and skill. It Is dedicated to those who are looking for a gameplay of times, measurements and forecasts under the law of movement and double jump in a stage completely in two dimensions, a great game for those who like to complete the achievements at 100%. Done, and surely in a very short time, by a professional. If you consider yourself as a professional player, this is a good choice. ' ' It Has everything, and it has nothing ' ', it is a small work of art above all.