Malloc Quest

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About

Early Prototype for my next game, mainly used to test some of the Assets i have created;

Note: I'm putting the development of MQ on ice for now. I've noticed that the project is getting way to big for it's intended purpose (see above) and I haven't put too much thought into Game Design and Programming at the beginning. 

Controlls : 

  • Arrow keys or WASD to move 
  • X or Left mouse button to attack
  • Y to cancel Menu
  • E interact
  • 1-6 Item Usage

Controller Controlls :

  • Left analog stick to move
  • X to attack
  • A interact
  • B to cancel Menu

Change Log

0.0.1 

  • Release

0.0.2

  • Smothed Controlls
  • Replaced Slimes with Zombies

0.0.3

  • New Map
  • Tweaked Zombie Ai
  • Primitive Pathfinding
  • New Controlls
  • Gamepad Support

0.0.4

  • Reduced Lag
  • New Controlls

0.0.5

  • New Map Area
  • Boss Added
  • Level System Added

0.0.6

  • Improved AI (Less Cornercutting, more efficient)
  • New Map Areas (WIP, no pathfinding set Up only collisions)
  • Item/ Skill Assets added (Not Functional in This Patch)

0.1

  • Spawn Point Overhaul
  • Enemys spawn in Waves (8 Currently)
  • Item System Added
  • Level System Tweaked
  • Boss Buffed
  • Map Fixed
  • Buff System Added (Only 1 Buff and Debuff currently)
  • Item Drops Added (Only for Coins)
  • new Music added

Tipps and Tricks:

You can spend your Level points at the Statue, the Statue is located in the room with a single lantern.

To deal any serious damage to the boss you have to kill the adds first.

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Release date
Developer
trytomatie
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io