Maniac GO reviews

Translated by
Microsoft from Russian
The Main plus of games from independent developers (not all, but only the highest quality)-is the presence of original ideas and solutions that will never go large publishers. A Vivid example is represented by Maniac GO, which offers, as it is not difficult to understand from the name, to become a ruthless serial killer. His goal is to find the philosophy and meaning of life, but in practice everything is limited to cutting policemen, random passers-by and onlookers, caught on the way to the success of the guy. In the process of stripping the streets we will be available several types of weapons. Today, there are rare ideas that have not been used before, so I will compare Maniac GO with the first Postal, the series Hotline Miami and the game Hatred. From the first to the heritage got the maximum level of cruelty, from the second-neon pixel graphics with excellent explosions, pleasant sound and high complexity (at separate stages), and from the third-the general meaningfulness, but the fascination of what is happening. If you remember both parts of Hotline Miami, there was a story about philosophical conversations, and the vast majority of gamers missed it by their ears. And in vain. Even a full psychedelic in history can cause delight. Here The story is served in a similar way, has a concise and logical finale. I wonder how Steam generally treats such brutal games? A couple of years ago, when retail sales of CDs were the main method of distribution, such projects would be banned in a number of European countries. Even In spite of the comic nature of what is happening. Pleasantly surprises in Maniac GO a variety of gameplay. On The first run, you can naively assume that the whole game we will move from left to right, changing one screen after another, watching the monotonous back plans and the same sprites. But No, meet and travel by car, racing on a motorcycle, even shoots from the environment. The Trip by car reminded me of the famous level with the races of the Segovskaya Battletoads. Uh, it took a lot of time and nerves in the ' 90s to these races. Before the next obstacle to be used, this object flashes on the screen for a few seconds. There will be three-dimensional rides on motorcycles with the rear view, associated with the legendary series Road Rash. Ordinary opponents (policemen, passers-by and bandits) are killed by one bullet, but in a fist fight the number of strokes can increase. Sometimes it is easier to blow up the nearest car, destroying several enemies at once. I would Like to note once again the pleasant synth music, the madness of which perfectly corresponds to the atmosphere of the game. Vivid psychedelic paints and stylization under the 80s is another example of a competent approach to visual design. The Game is short, passes in an hour (with sufficient diligence and attentiveness), does not get bored, makes repeatedly rasplassya in a wide smile. A Separate Plus is the free choice of levels in the main menu after their passage. The Texts between the missions read nicely. Though they are meaningless in their essence, but do not strain. The Verdict is recommended.
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