Marble Run 2D reviews

Translated by
Microsoft from Russian
Gosh, it would seem that could be simpler and.... Stupid? And you still sit and invent new tasks and you can not come off. Sorry that the constructor is not rich and the behavior of objects is not quite adequate in some moments, but for a free game is forgivable.
Translated by
Microsoft from French
Marble run 2D is a game that I highly recommend to test or appreciated! The game is in 2D as said the title of the game but maybe it's graphics are not the same as one: Super Mario Bros 2 or other game that came out on that same date well the graphics are pretty beautiful me in any case it have me much more! The game is partly divided: the part where you have to create a "level" to which your marble is going to have to join the place where you want to reach it then the test part until successful or your marble will come! Good if not that being said I strongly advise this game! Well, I'll let you play ^^
Translated by
Microsoft from Russian
At the moment is negative, and that's why: The game has no passing. That is, it's a bare designer-do-it-yourself and entertain yourself. That is, the availability and support of Steam WorkShop is MANDATORY. What would people be able to play in created by other human levels or just enjoy the created by a conveyor leading ball can be tens of minutes. Without the ability to catch the levels created by you for the public, this game is simply miscarriage. The Developer proposes to record the video of the design created by you and to Vylazon YouTube. What!?) Not the best idea. What in general then this game-designer does in the steam if it does not implement the workshop functionality. UPD: So The Workshop was put into play. What I expected there to see on the fair, so a couple of created levels, but, there they are and look under a hundred do. It pleases. That the game is interesting to people and they are trying to do something. But It's not really that smooth. Many designs are not brought to mind and even the balls do not reach the end as it was conceived, because of the fact that there is a strange interaction between them: balls pass through the exciting boards and still balls in the pipes rolled up sucked. But the flying does not have time to suck and fall (you need to reduce the duration of the ball in the pipe at the flight). As a result: The game costs money, but the functionality in it is not enough, the design is limited to a set of elements.. Oh I am in doubt whether to put a review positively... or leave as is... It is Necessary to further develop the game and introduce new elements, backgrounds to add background sounds, perhaps backgrounds, in general, it is desirable not To abandon the development of this project.
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