Mary Skelter: Nightmares reviews

Translated by
Microsoft from Deutsch
The game starts quite promising but soon you discover 2 mayor flaws that make it a chore to play 1:exploration isn,t properly rewarded. There are no cool hidden bosses or legendary items,all you get for exploring are chests with crappy random loot(mostly consumeables). Doesn,t help that the maps are MAASIVE!!!!. Could have been great if those massive maps would have been filled with cool secrets insted of chests that contain horrible RNG loot. 2:combat is very shallow. During the whole game you only use 2 different strategys: 1 against normal enemys:stack AGI to attack first and spamm AOE to kill everything before it can even move. 2 against bosses:debuff the boss and spamm the ,,rage rush,, skill which does ridiculous amounts of damage while you throw in a few heals inbetween During both ,,strats,, you let jack fire his gun to clear corruption before it even becomes an issue and thats it.
Translated by
Microsoft from Deutsch
Once upon a time there was a Boy and a Girl trapped in an endless Nightmare ... Mary Skelter: Nightmares is a Gothik Styl JRPG from Idea Factory. The two Main Characters is once the Boy Jack and the Girl Alice. Together, they are trapped by a Nightmare world. Hope, however, exists in the Girl, who has the Power to molder the Monsters. But even the Boy has a special Gift ... I don't want to spoil more;) The JRPG is very inspired by various Fairy Tales, which really excites me. Story: 10/10 Gameplay: 8/10 (Some is explained, but unfortunately not how to get into the Main Menu ^ ^ ' ' For anyone who doesn't know it, it's F on the Keyboard) Control: 10/10 (you can do nix here xD) Graphic: 8/10 (For this Type of Game. You notice from time to time the PS Vita Graphics type ^ ^ ' ') Music: 10/10 (Would like to have as a CD xDDD But ID always has great Music) Conclusion: A clear must for Dark JRPG Fans and ID Fans.
Translated by
Microsoft from French
Very good Japanese Dungeon crawler with an original artistic direction that mixes without complexes the dark/creepy in anime style with fairy tales and flashy pink tones. There's ecchi too but it's really light. The game only works in small to medium sessions given the magnitude and complexity of some tables and the repetitiveness of the fights. There is what it takes: a system of classes, skills to navigate the dungeons and open new lanes, loot in improvable mess, a character dedicated to support and a system of rage/berserk to manage. In normal, the difficulty curve decreases from the first third of the game. The mechanics of the immortal nightmares that Chase you into the dungeons is quite limited in duration because we outlevel it fast enough but it works well at the beginning. There are some puzzles not well wizards, however it must be clarified that the game is only in English and that there are long sessions of dialogues. The translation is good and one can benefit from the dubbing of the original voices (or an English dubbing of good Bill) which is appreciable for a niche game. The music improves as the game progresses, as it is true that the one in the first zone is not representative of the sequel. In general the compositions put well in the atmosphere of the areas to be explored. In conclusion, if English and the animated style do not kill you, this is a very good gateway to the genre. The next!
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