Match3 (embero)
About
A simple and minimalistic Match3 game in development.
Basic game mechanic works - most of the time :) All levels are generated procedurally with a deterministic pseudo random number generator. So when you re-play a level with the exact same settings and moves you get the same results, over and over again.
I want to create a "clean art" / minimalistic and smooth Match3 game without overloading effects and such. Also I'm learning some basic art skills on the way. Graphics are done by myself. As a typical technical software engineer it's not an easy task for me, but trying my best.
When all mechanics are implemented, the game will be released for iOS and Android.
Features
- Procedural level generation
- Bombs when matching 4 or more pieces (row, column, area T or L shapes)
- Simple stage system (10 levels per stage)
In Planing
- Color Bomb
- Tile blocker
- More goals
- More limits
- Enhance graphics
- Booster / Powers (destroy a block, destroy specific color on screen)
- Endurance / Life system (loosing hearts when loosing a game)
- Rewards (finishing a stage)
- ... more
Please leave a comment with some valuable feedback. Stay healthy!
Dev streams are happening at Twitch: https://www.twitch.tv/embero