Maze Shift (Gaskellgames)
About
As part of the Computer Games Design module in my second year of university, we completed 'Game A Week' for 6 weeks. The first week's theme was the game mechanic of Timers.
My game prototype for week 1 is a short maze game called maze shift, which was created in the Unity game engine using C# scripts. The prototype is a 3rd person game, with a maze that shifts it's layout after a set period of time
System requirements for PC
Last Modified: Nov 19, 2021
Where to buy
itch.io