Average Playtime: 4 hours

McPixel

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About

McPixel is a puzzle game developed by Polish developer Mikołaj Kamiński. The game serves as a parody of both MacGyver and MacGruber and features a lot of references to the modern pop culture. The objective of the game is to defuse a bomb located on the level in 20 seconds. The objective is referred to in the game as "save the day". The Protagonist defuses the bombs in ridiculous and absurd ways. For example, by kicking it. The players guide the main character, McPixel himself, by pointing and clicking at the screen. The game consists of four parts, which include three levels. It is possible to unlock a secret fourth level. Each level is composed of six sequences. There are multiple secrets and easter eggs hidden Throughout the levels. The game features several pixel filters, music that was typical for 8-bit games, and free downloadable content. A level editor is also provided by the developer.
Platforms
Metacritic rating
76
Release date
Aug 27, 2012
Developer
Sos
Publisher
Mikolaj Kaminski, Sos Mikolaj Kaminski
Age rating
13+ Teen
Website
http://mcpixel.net/

System requirements for iOS

iPhone 3G S, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for Android

4.0 and up

System requirements for PC

Minimum:
  • OS:Windows XP
  • Processor:Intel Pentium 4 or AMD Athlon 64
  • Memory:512 MB RAM
  • Graphics:Pixel-art capable graphics card
  • DirectX®:9.0b
  • Hard Drive:70 MB HD space
  • Sound:Stereo sound card
Recommended:
  • OS:Windows Vista
  • Processor:Intel Core 2 Duo or Athlon X2
  • Memory:1024 MB RAM
  • Graphics:Pixel-art-with-filters capable graphics card
  • DirectX®:9.0b
  • Hard Drive:71 MB HD space
  • Sound:Stereo sound card

System requirements for macOS

Minimum:
  • OS:OS X 10.6 Snow Leopard
  • Processor:Core 2 Duo
  • Memory:512 MB RAM
  • Graphics:Pixel-art capable graphics card
  • Hard Drive:70 MB HD space
  • Sound:Stereo sound card
Recommended:
  • OS:OS X 10.7 Lion
  • Processor:Core 2 Duo
  • Memory:1024 MB RAM
  • Graphics:Pixel-art-with-filters capable graphics card
  • Hard Drive:71 MB HD space
  • Sound:Stereo sound card
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Last Modified: Sep 17, 2019

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McPixel reviews and comments

Translated by
Microsoft from Spain
* You Can Read this review in my Blagh: http://www.agustinfest.com/2015/10/mcpixel-resena/* Or You can see this review at O ♥ ♥ ♥ ♥ ♥ Kus: http://WWW.O ♥ ♥ ♥ ♥ ♥ Kus. com/mcpixel-resena/McPixel It seems a simple game but, as you see it, through its development got A lot of things that even mid-range video games or independent studios on a generous budget would envy. What is it? McPixel is a point and click Adventure available for all imaginable formats (cell phones, PC, Mac). You Drive to McPixel, a parody between McGyver and McGruber. He Is almost a hero: and I say almost because it is nefarious and because it always loses. The goal is to avoid bomb explosions or save the world in less than twenty seconds over a hundred levels. If you ever saw an episode of McGyver, you will know that the joy of the series was that a very ingenious man could save the day with a clip, a magnet, a ten-peso coin and/or a sheet of paper. McGyver translates, in the world of McPixel, that you must give click to all things to try to disarm the bombs. Many times the answers do not make sense: for example, you click a denture to pick it up and avoid, with it, that a guy will kick you in the testicles and then that guy, who carries the bomb with him, is fanned from a train in motion by the pain of the bite. Realize? This is the kind of humor of the game: very physical (slapstick is said in English), also plays constantly with the absurd and the scatological. As the 8-bit aesthetic emulates (Commodore 64, Atari) It was easy for the developer to explore very diverse ranges of humor ranging from the fine and the subtly ironic, to the too obvious and grotesque. Although The graphics are very simple get the animation accurate, and comic, and goes very well with the music which is pegajosísima and nothing intrusive. In McPixel many times you have to get to ♥ ♥ ♥ ♥ ♥ An old man to get you ♥ ♥ ♥ ♥ ♥ A nanorobot to blow a candle that has the ability to exploit the world all at the pace of an epic music, heroic, of an impressive dramatic tension. Despite its simplicity, McPixel gets an enviable humour, a very high and difficult to reach, without being pretentious or chafón: And that is the parody of the parody. That Bastard. A curiosity of McPixel, for example, is that its creator released the game through torrents. And so he got the marketing needed to drive it. Eventually, ♥ ♥ ♥ ♥-♥ ♥ ♥ ♥ He made his first experiment with this game: a sort of official sale and distribution. If I remember correctly, as in the bundles, you could contribute a mess and this came to the developer. And if not, then you had your copy of the game and there was no anger. This type of action is always surprising for experimental, thrown, but the sad thing is that rarely these models are repeated or if repeated, the material does not have enough quality for us, consumers/spectators, give our time and our voice To promote those products. That's a little sad because, I guess, many creators dream of this kind of promotion and propaganda. McPixel is a good product but it was the strength of the people who put it up on a pedestal. And Despite the fact that McPixel got in a moment brilliant to display a much needed humour, not only to the video game industry, but to the industry of creation in general, it should be asked: did it really deserve it? Namely. Another Interesting fact: McPixel was developed in 48 hours. Putting aside all the mysticism around this game, I must give a verdict and is worth playing. It Doesn't take long: two or four hours is enough to finish It. Besides, the game is very funny and it is an exploration, and a mockery, to a diverse range of characters of popular culture. Well, every time I say: LA-CULTURA-POPULAR, I feel old, but it's true. McPixel is equally mocked by Obama, Batman, Sephiroth, the Simpsons, Nyan-Cat, Glitch Art, old age, children, time travel, etcetera. Sometimes he even shits on them. McPixel is the meme brought to another expression, a more interactive and dynamic, and whoever plays it will not regret the noisy or uncomfortable laughter. On Steam costs 60 bucks.
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Translated by
Microsoft from French
At first doubt on the principle (20 sec to solve a table ?!) I tried the lite version and I immediately hooked. There is a delirious humor reminiscent of Tomena Sanner (Konami) genius unknown game run of the appstore. And do not forget the "swipe" function that allows you to move very quickly the sequences that you have already seen.
Translated by
Microsoft from Deutsch
McPixel is a game where you have to go to different locations and turn off a bomb and you can click on several things or people and depending on that always something happens, so you have to find the right way to success and that in 20 seconds! P.S. : The game is sometimes a bit pointless from the actions, which makes the game even funnier!
Translated by
Microsoft from Spain
I like it a lot, it's a retro graphic adventure in which you have to choose the right option to save a danger (often dynamite about to explode) along a hundred different vignettes. There are parodies of Harry Potter, Star Wars, etc. It is a very dynamic and addictive game. It is not in Spanish as its creator says, but it is the least since it has no dialogue, only a poster in the background warning of some danger. Very, very recommendable.
Translated by
Microsoft from French
The game is based on a game-play "point & click" - The difference is that here are mini scenarios that we will have to solve quickly, before everything explodes. In these scenarios, everything is possible, the tables are very varied and always quite delirious. The graphic style is just perfect. We know right away if we like it or not. So here we have a new genre: a point & amp; Arcade click! The game does not lack humor, rather mature elsewhere, so to avoid for the youngest who will not appreciate this flavor :) have fun!
Translated by
Microsoft from Deutsch
I met Sos Sosowski the other day at the AMAZE Indie festival in Berlin and I have to say: seldom experienced such a crazy character! His games are all crazy and politically incorrect. If you talk to Sosowski about it, you get a big smile and a "Thank you!" ... And McPixel is his masterpiece, so to speak. Everything comes together here: disgusting slapstick, ambiguity, which one does not want to question and a lot of unnecessary brutality, which becomes a gameplay-painting due to the charm of the pixels. In addition a shot more or less subliminal social criticism - great! Whoever does not have to laugh at this game, can without a doubt be certified lack of humor.
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