MechaGore reviews

Translated by
Microsoft from Russian
A Bunch of Bugs! They do not interfere with the passage, but who knows. I, for example, this robot fell under the floor and had to somehow get out. The Second minus is hardcore. I understand the hardcore is normal, all things, but ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ There is this difficulty out of the category: Mad slaughter with a small amount of HP. These ♥ ♥ ♥ ♥ The ♥ ♥ ♥ The ♥ The flying drones are just a real imba! They're going To get the hell out of my robot lack mobility! AND bosses! Bosses shocked, but to kill them it is necessary to pass some distance from Chekpointa. ("Some distance"-this is the Crazy massacre!) I liked the story. Because its not! You're going to get the hell out of here, get the hell out of here. Otherwise everything Is good. The Game is worthy of a single passage.
Translated by
Microsoft from Italian
Unfortunately, MechaGore reveals itself as a 2D disappointing title. -The story is very pretty, but it keeps unnecessary and bizarre excuses to start the adventure (ie, a robot completely randomly wants to escape from his factory where he works, and shot half a robot factory goes against him? But that...). -The Gameplay does not keep new, it is a normal platform that contains classic 2d game mechanics, with an addition of various weapons and not very original (remember some weapons of Borderlands), also the "enhancement" of the robot, the Medipacks and the energy for some weapons is not a novelty. -The enemies possess a fairly flat artificial intelligence: As soon as the protagonist approaches them, the enemies attack him normally, but some of them will not follow the protagonist, and will remain in a precise position of the room to shoot or to throw English keys, even they can not even defend some of them, and if they try to attack the protagonist, will not react to the blows that they suffer and will continue to attack blindly. -I'm not the type that wants to animations 100% cured, but many types of enemies and turrets have only an animation, and some types of robots, omit the animation of walking or movement, do not have animations for the weapon, there is only the fire or the bullet that they Shoot. -The maps are always monotonous and repetitive, and it seems that the textures are repeated continuously. -There are bugs or problems in general in the game that prevent the player from going forward in the story, like the doors that close in time: Once closed, they can no longer reopen, and if you will have to return to a play area where there will be a closed door in ques Way, you will not be able to continue in the game anyway. It is Not the worst indie platform that exists, but unfortunately it does not seem so interesting, given the problems that are there. Rating. 5/10
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