Medieval II: Total War reviews

Gameplay 9/10. Graphics 9/10. Soundtrack 10/10. Storyline 10/10. OVERALL 9.5/10.0
«Just one more turn»
Translated by
Microsoft from Deutsch
The Game is already a Classic and one in its Category; The best because there is still! You can Learn a little bit of World History. Units so Coordinate/Explant that you can later inhibit and Smash an entire Empire. MAn can use Dilomatie, be based on Peace with enemies, or unite to go to War. What a good incination is: Calling Crusades and Dshjhads. The Game Systematically evolve with the Centuries in which one progresses in time, which in Turn leads to technological Progress! The Game principle was kept very simple, all Peoples (Vatican/Ottomans and many more) can play Games after playing through the Campaign. Whoever goes on Cheese Mps, you have total Control of The Battlefield. You can even set the pre-ones Shortcuts the Way You want. The Camera perspectives are Free to adjust so that the Player always has a good overview of the Battles. When you consider how old the Game is, you can get a good Graphic, and how Detail the Spectators look like at the Fights. All in all one of the best Strategy games available on the Market ...
Translated by
Microsoft from Deutsch
The Love of detail in this Game reshuts me over and really plays like a Medieval simulation, the Slaughter beating is just as Important as leading the entire Empire at every Level, every Decision plays out at some point and the better you in general Game understands all the more Fun it is. Update: A few recommendations for newcomers, so that you have fun with the game from the very beginning:-In the lower Menus, you can see exactly how much trade the individual Cities do. Others have more trade, others have less. There is Also a distinction between Land trade And Maritime Trade: Depending on what Value is higher or the Location of the City, it is worth building some Buildings rather than others. (More generally, note all the small Windows you can open more that give the most Information.) -Remember that only a Kingdom that takes a lot of Money can also set up a correspondingly large Army, especially at the Beginning it makes Sense to build Farm buildings in Cities with great Trade Potential. (Cities with Ports and good Roads Connection to other Places are Ideally as a Tip here.) If a Country Were To Wage war against you, it will probably terminate the Commercial rights with you. As a result, much less Money is being taken. But If the Country is big enough and has enough good trading Cities, it no longer has big Negatives. Everything Sounds very complicated, but it is well described in the individual (Few) undermenus. I am very surprised by the small-minded things that Developers have built into the Game. Nowadays you can find something like that no more, rather games appear unfinished.
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