Mel's Bells
About
Mel’s Bells
Use Melody’s magic bells to send the monsters back to hell and free the realm from the tyranny of Lupe’s loopy landscape!
Note: This game requires audio since the core mechanic hinges around trying to recognize and mentally manipulate audio patterns. Sorry, deaf folks! If I build a “full” version of the game I’ll add a visual mode, but I couldn’t spare the time this weekend.
(Mel's Bells was built from scratch in 48 hours for Ludum Dare 47. The theme for the event was "Stuck in a loop.")
Tips- Use your keyboard (keys 1-3) instead of the on-screen buttons.
- You collect mana from each defeated foe, and you do more damage the more mana you have.
- You must fill your mana to reach the center and fight the boss.
- Bats require you to play an inverted sequence, meaning any low notes become high, and high notes become low.
- Ghosts require you to play a reversed sequence. That is, you must play it backwards.
- A ghost-bat, therefor, requires doing both of those at the same time, which might be confusing. Thinking through the patterns in advance may help, should you encounter such a foe…
- If your audio is wonky, try the native build for your platform instead.
System requirements for PC
System requirements for Linux
System requirements for Web
Last Modified: Oct 5, 2020
Where to buy
itch.io