Mel's Bells

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Mel’s Bells

Use Melody’s magic bells to send the monsters back to hell and free the realm from the tyranny of Lupe’s loopy landscape!

Note: This game requires audio since the core mechanic hinges around trying to recognize and mentally manipulate audio patterns. Sorry, deaf folks! If I build a “full” version of the game I’ll add a visual mode, but I couldn’t spare the time this weekend.

(Mel's Bells was built from scratch in 48 hours for Ludum Dare 47.  The theme for the event was "Stuck in a loop.")

Tips
  • Use your keyboard (keys 1-3) instead of the on-screen buttons.
  • You collect mana from each defeated foe, and you do more damage the more mana you have.
  • You must fill your mana to reach the center and fight the boss.
  • Bats require you to play an inverted sequence, meaning any low notes become high, and high notes become low.
  • Ghosts require you to play a reversed sequence. That is, you must play it backwards.
  • A ghost-bat, therefor, requires doing both of those at the same time, which might be confusing. Thinking through the patterns in advance may help, should you encounter such a foe…
  • If your audio is wonky, try the native build for your platform instead.
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Pizzasgood
Age rating
Not rated

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Mel's Bells screenshot, image №2552904 - RAWG
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Last Modified: Oct 5, 2020

Where to buy

itch.io