Memeal Mantasy: Us, Too!
About
- Many attempts to be clever in terms of gameplay.
- Most 16-bit algorithms in place, with the glitches from 1991 to go with them.
- Lots of clever updates.
- No try-hard areas.
- Rated PG-13 by the MPA.
- No balancing, at all.
- Stunning RTP graphics!
- A direct 1-to-2 philosophy.
- Toggleable dialog and scenes between "Memes" and "Classic" - two completely different stories in one game, and they are very different.
1. Why did you make THIS game?
At the conclusion of my second mission, I decided to work on the project that has always been lurking in my mind. With two cleared missions under my belt, it is time...
2. Is this a remake?
A remake of what? Oh, that? Of course not. First of all, the title is different! Secondly, the villain in the image is looking longingly at his favorite meme, probably.
3. Anything different?
From what? Oh, that? Yeah. A lot.
4. Is this a remaster?
What a silly idea: remakes that use RTP graphics. Anything I make can only ever be seriously considered an "unmaster" or a "demaster." But, there may be ideas that could be considered retoolings.
5. When will it be finished?
Don't hold your breath. The trailer says Summer 2022 - likely, it will be before that. But, you can view the demo for now.
6. Is there a better Q&A I can consult?
For what?
7. Is this for sale?
Nah, you can have it for free.
8. Why'd you pick that color for the sidebars?
Bad reasons.
9. What sidebars are you talking about?
Turn your phone to landscape mode.
10. Will you update the game?
Yes. Well, not the demo.
11. Does this game have anything to do with your other games?
Yes. But if you didn't know about the other projects, you would never know. It qualifies both as standalone and sequel, simultaneously.