Memento XII
About
I initially created this game back in 2012, for the Ludum Dare 23 game jam (the theme was "Tiny world"). This version is the 10yrs-ish anniversary re-release with various fixes and upgrades.
It was made in 48 hours, which was quite a crazy challenge for me, as I never coded nor wrote a single point-n-click adventure before that...
Cool features :
- super-old-school gameplay!
- 256+ colors scenes! Woot!
- many many texts to read and lots of details!
- an ingame help system, in case you get stuck!
I tried to make a “SCUMM-VM”-like for this Ludum Dare to finally discover the huge amount of work needed to do that properly…
I didn’t have much time for the sounds, I spent most of my weekend on the engine and on the texts. Also, being French, so I had to check the dictionary every 10 seconds…