Men of War: Assault Squad 2 reviews

Translated by
Microsoft from Deutsch
An absolutely ingenious strategy app game! The Depth of Play is magnificent! Every single Soldier can be commanded-either from the usual TopDown view or also via DirectControl. It wants to be mindful of Supply-a Squad doesn't just have unlimited Shot and holds a Position for an infinite amount of time. There is a LootSystem whereby ammunition, Grenades and Bandage Can be obtained from fallen soldiers or the MG from the enemy Jeep, which our Singles has just shot up. Tanks and Vehicles are included in this Mechanic-have mostly disparate Ammunition Types like AT or HE-and they can run out of sprint, as comparatively the Soldier who has only a limited stamina for long Sprints. So Either a Petrol Barrel wants to be captured on the Battlefield or brought in with a supply truck. I myself have played the SP Missions so far, which are an extremely entertaining Variant, especially in the Co-op against HeroAI, and can take several Hours. To learn a basic Understanding of the Game and its Control highly recommended. Flanking a Stretch of beach with 4 Soldiers each, dodging the opposing MG nests and having them switched off from the Sniper Mask is just Fun! This is definitely where Commando Feeling comes up! The Self-serving mission, for Example, later evolves into the Storming of a small Fortress and, in The last Resort, the capture of an Airfield. However, It also has its Weaknesses, depending on what one expects now. The game is virtually non-existent, but it doesn't want to be more telling. It definitely thrives on tactical Battles, the meticulous command of one's own Men and The Implementation of Ideas on the Question-how do I take the Position now? -How do I turn off the Gun there-where do I let my Tanks advance safely. The Multiplayer is, of course, similar and at the Heart of Men of War-but is much faster, more brutal, especially against experienced Players, and is guaranteed to cause One or the other moment of Frustration in the first 50 Battles. If your own 5-Man squad of an opposing Soldier gave me one! Grenade is turned off-because one had his Units unwittingly all gathered behind a Cover or the just-called tank, which is now supposed to turn the Game lika a GodMachine, transformed from an AT grenade into a Fireball is clearly expected-this Game is expected MicroManagement and considered Action at a demanding Level-simply advancing usually ends with the Death of the entire Unit. The Presentation of the Game is neat and useful. The Graphics on Maximum except some slurred texture still handsome and atmospheric. From my point of view, however, the Rule for the language emits Can be set to Zero-here there is too little Variety in what the Soldiers say and the Voices are not Unique. The most Atmosphere develops the Game when the Background Music is set as quietly as possible, the Effect sound is reduced and you move your Units across the Field. A Pawn is also mute, I personally don't need Feedback in form. If you are Looking for presentation, Graphics and primarily entertainment, you can access Company of Heroes. If you want Strategy and Tactics as a Matter of priority and find fun in it-you should be advised To do so! :) Greetings
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