Mercurial Luminance
About
Developed Feb 23 - Apr 19, 2020
Project lead, core gameplay, particle systems, expressive AI motion, player control, models, level design, tree animation: Justin Chin
Camera smoothing, movement refactor, jitter fix: Powerproust
Intro manager ("Ken Burns" functionality), zoom support: Rami Bukhari
Music and related integration, sound improvements: Klaim (A. Joël Lamotte)
Fairy detection script, tree orbit functionality: Mohamed AbdAllah
Camera raycast fix, placeholder tree, initial sounds, compiled credits, intro image creation: Chris DeLeon
System requirements for Web
Last Modified: Apr 20, 2020
Where to buy
itch.io