Mercury: Cascade into Madness reviews

Translated by
Microsoft from Russian
I put the Game 5 points out of 10 (for more in my opinion is not pulling, for RPG Maker. Therefore, it is not meaningful to evaluate the gameplay-it is the same for all RPGM-games.) Pros: + Cyberpunk. + Not Very Short-12 episodes, it pleases. Sorry There is no neutral feedback.
Translated by
Microsoft from Deutsch
Controversial Themes in the usual Astronomic Games quality Mercury: Cascade into Madness turns out to be a surprisingly tough Tobak. If the Game had originated in AAA quality, it would probably have been indexed by now. In any case, there are few Computer Games in which one can act so cruelly. Of Course, much of it is purely optional and the usual modest RPG maker presentation weakens a lot anyway. Nevertheless, I find this Aspect worth mentioning. Fortunately, Astronomic Games does not rest on this Controversy, but ensures that the Rest of the Game Astronomics also holds And sometimes exceeds the usual quality Standard. As for Choices & Consequences, Cascade into Madness is guided by relevant CRPG classics like Something Fallout. For example, there is even the Possibility to bypass the final Boss fight completely, which is enormously remarkable for such a small RPG maker game! It is also easy to forgive the Fact that some Game elements from the quasi predecessor City of Chains fell victim to Scissors and the Basic Plot about the Debauchery of a brutal Gait is not quite as captivating as the Stories of previous Astronomic Games titles. If you liked the previous Games of the Developer, you can access here again without hesitation. I would even go so far as to say that Mercury is one of his better Productions. Pro and Contra: Pro:-the Plot dares to approach sensitive, adult themes (Torture, Murder, mental Disorders)-accustomed to uncomplicated control via Keyboard or Controller-really good Implementation of Choices & Consequences, as well as Achievements increase the Resroplay value-still unused Game mechanics based on City of Chains (neither Exp, Level-Ups or Random Battles, different Approaches to solving Problems) Neutral:-two different levels of Difficulty-the Degree of difficulty Compared to previous Titles such as Atonement 2 or City of Chains, it seems much lower-but the Gameplay is still based on RPG maker game principles-Graphics and Sound are based only on the RPG maker's prefabricated expansion pack-despite the Possibilities It is a very linear Game counter:-some Game systems have been removed without replacement (ammunition and morality system)-Graphics kit is relatively unused but rather unattractive-playing time is very short (about 6 Hours) The Full Review: http://www.gamecontrast.de/mercury-cascade-into-madness-review/
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