Meridian 59 reviews

Translated by
Microsoft from Russian
Product received for free the Story Of the game is essentially the first 3D MMO RPG with a multi-player, which is almost a quarter of a century, which was made by direct hands of two brothers. But not everything went as smoothly as it would seem, but they were lucky, to meet them went the company "3DO", known to us in the series of games "Heroes of the Sword and Magic", but they did not work and soon they failed. The Gameplay is set in the 59-th provincial colony of the ancient empire, which studied the universe through portals. However, a few hundred years ago something went wrong, and the young border colonies in Meridian 59 were separated from the Empire. Now the earth is in turmoil. Political factions are fighting for territory and power, monsters, trolls, orcs, and undead threaten to destroy life, and magical communication is in motion, causing disaster across the country. Meridian 59 has six cities and towns: the rebellious mining town of Jasper, the royal city of Barlok, a thriving but troubled CBT, a peaceful rural village of Marion, a crossroads on the shores of the Lake University town of Kor Music and an independent island Jungle Settlement Ko'katan. Players can join one of the three political factions: the Rebels Jonas D'axor, the throne of Princess Catherine or her rival in Tosa, Duke of Arkaryu. Each Faction offers certain bonuses to certain types of players. The Rebels are sitting in Jasper, Katerina in Barloke and Arkardus in Tosa. Players fight each other in the name of their respective factions either in the territory or for control over the signs of power that can be used to vote the votes of the advisers of the land. The Game is now aimed primarily at PVP fans. Unlike many online RPG games, this game is not based on character levels and classes. Instead, each individual skill and attribute, including health, develops independently of each other. Health is acquired by killing monsters that are a challenge to the player. Mana is acquired by studying and finding mana nodes in the game world. ALL basic attributes, except karma, are static, but they can be temporarily adjusted with some objects and spells. Players can develop their character by gaining skills in seven schools. In the myths of the game world there is a school of armament and six schools of magic, based on the gods of cartridges: Shall, Kor, Krayan, Faren, Ria and Yala. Each School has a different focus and application in the game process. Unlike the character classes in other MMO RPG, players do not need to be confined to one school: the speed of training and the total number of skill levels in all schools that a player can achieve are limited by their intelligence statistics. The game has many features that are duplicated in modern games: Guilds have a dynamic voting system to change leadership, and guild halls that you can win or lose. There are also game systems on the bulletin board, a personal mail system that can be used by both players and NPC to send messages, a political meta-game and frequent expansions that expand the world and the gameplay options.
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