Merry Glade reviews

Translated by
Microsoft from French
Product received for free the shareholders of the Tentakhul are proud to introduce you (band of rascals) to Anatoliy Loginovskikh, or the real game of indie and intelligent video. When you are a reputable curator (let me believe it), you receive a packet of stew under-produced to the chains in order to scrape out thunes. We feel it just what the developer tells us: that is why in the interests of transparency I will give you to the letter what the Director said to me: I translate: so I do not know what to think, I guess I should not keep com PTE, let's talk about the game of-you're aware that the halves of the com are going "we don't see what's framed!" ... I know, humor doesn't work all the time. But back to our sheep, at last I should say to our Russian. The story is... Uh... I believe, you are a rabbit in hotline Miami wholesale... and so you have to chopper a carrot... You're a rabbit. "What's up, doctor?" will you ask me if you have a culture and more than 20 years? Here we are on "puzzles", in a "learn" style. No, not "die-and-retry", it's not a question of reflex or concentration like "deadbolt", but much learning and adaptation to the game... Damn it, I can't tell you too much, I would ruin the gambling experience. We will conclude now: it's expensive, very, we pay the surplus, and it's short, very short, but it's worth the shot if you want to live something different. And for those who want, we will develop but not too much. So the artistic direction is completely perched, we feel that the guy did not forbid anything, it's a little happy tree friends to give an idea, but in are style, much more... electrome? And the music... Mmm... So it is not on YouTube, nor on any streaming site that it is... It is very special, in a crazy style, it strong punch, it gives the rhythm... What I know that is "closest" is https://www.youtube.com/watch?v=u33vpLVuv3Q&list=PLOWjM1yho0DHTM1OVcT6H1M9mZkX1x-zG&index=25 I do not speak to the level of style, but the felt... It's quite complicated to define, but it's less dark and much more sustained... I do with what I have. And the most important the gameplay... It's crazy that I tested this game, it complements perfectly what I said earlier, on DokiDLC, which it wants too scriptical, missing the player, and Yume Nikki, who want to do too much effect without thinking about the gameplay. There, we talk to the player through his gameplay. It's crawling with ideas, and it's translated into pure gameplay. You play Merry glade, but Merry Glade plays with you. The rules pile up on each other, but without ever contradicting each other. each level is the opportunity to see a new thing, always translated into a game feeling, not in a beautiful picture or in a beautiful text. I have a regret that he did not force himself to do more. Certainly, we feel that everything is in this place, and at no time do we see any filling, but... It's so short, a big hour at best. Is it worth it? ... Yes, still, I would keep a good memory, the soundtrack provides with the risk of serving me afterwards, and it is clearly not a style of play that I would see again anytime soon. If you have any money to know what to do, for the price of a dessert to the MC do, you have something special, and memorable. For the others, I advise you to take a keyboard shot on one of his free games: frightened beetles, and you will see the kind of brain flipping that he likes to cause in us. On this, wear yourself well, and be careful: carrot abuse is dangerous to health.
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