MetaTrix
About
(English below)
Jogo feito para a GameJam Magalu - BIG FESTIVAL
MetaTrix é um jogo tipo puzzle/estratégia em visão isométrica, estilo futurista retrô e com independência de idioma. Em 2099, um Metaverso criado por máquinas conscientes aprisiona a mente de humanos. Para se libertar desse mundo virtual, use peças 3D no estilo Tetris para construir pontes e barreiras contra inimigos. Corra contra o tempo e busque a saída o mais rápido possível!
Controles:
WASD = Movimentação
Mouse (botão esquerdo) = Encaixa peça
Mouse (botão direito) = Gira peça
ESC = Pausa
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Game made for GameJam Magalu - BIG FESTIVAL
MetaTrix is a puzzle/strategy game with isometric view, retro futuristic sytle and language independence. In 2099, a Metaverse created by conscious machines imprisons human minds. To get out/break free from this virtual world, use 3D Tetris-style pieces to build bridges and barriers against enemies. Race against time and find the exit as fast as possible!
Controls:
WASD = Movement
Mouse (left button) = Place tile
Mouse (right button) = Rotate tile
ESC = Pause
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Equipe/Team
Edgar Demarchi Júnior - Game Designer; 3D Artist https://edgarlek.itch.io/
Elena Valéria da Nóbrega Freire - Concept Art; 3D Artist; Character Designer https://linktr.ee/elena_delahaye
Eric Paulo - 3D Artist; UI Designer https://tiamistica.itch.io/
Jonathan Wagner - 3D Artist; Rigger; Animator; VFX https://lejoh.itch.io/
Joseph Andrew - Sound Designer https://gamemusicbyjoseph.itch.io/
Khatryn Camargo - 3D Artist; UI Designer https://www.artstation.com/mollytaegi
Mariana "nunbaka" Almeida - Programmer https://nunbaka.itch.io
Marlon Rebello Viana - Programmer
Matheus de Oliveira Santos - Programmer; UI https://matheusos.itch.io/
Lucas Leite Santos - Programmer https://github.com/Booul
Thaisa Guio - Game Designer; Narrative Designer https://thaisaguio.itch.io/
Vanessa Elias - 3D Artist; Environment Artist