Metrico+ reviews

Translated by
Microsoft from French
I do not understand that the evaluations are so mixed on this game. In Metrico + we are faced with a very interesting gameplay mechanics: each décor element reacts to some of your movements (for example a platform will go down a bit every time you jump, another will go up as soon as you kill an enemy, another again will go to the right when you move to the left, etc.), and it is up to you to discover what reacts to what and how to put these reactions to use to advance. It's rare that I say this, but I find that Metrico + looks like no other game, and it stands out from most of the platrofmers-puzzles just by its pretty unique gameplay. Even the graphics, whose simplicity may seem to be the fruit of laziness, are in fact very adapted to the game and create a nice atmosphere quite engaging. The music is also friendly, although quite depetitive. In any case on sale, I find that Metrico + is worth quite a shot.
Translated by
Microsoft from French
Metrico + really got me a lot more. On a principle and game wheels has first seen simple, puzzles and difficulties grow noticeably. I had gone to do it without help of solution and I admit to having resorted to 2-4 times to help. The advice I could give would be to pay careful attention to the details of the decorations, objects that intervene as well as the different possibilities of the character even that of sometimes die to unlock a few things. I do not reveal more, hang on, take your time, leave the game aside and come back later on a riddle that had blocked you. If you have experienced computers like the Atari and the Amiga and games like another world or flashback, the 3D design should not shock you otherwise do not stop at this detail especially if you like puzzles because you risk to appreciate this story Admittedly short but a beautiful story I remain nevertheless a little surprised by the end.---------------Metrico + really has me a lot more. On a principle and the workings of game at first sight simple, the riddles and the difficulties grow appreciably. I left to do it without help of solution and I acknowledge to have resorted to 2-4 times to a help. The advice I could give would be to pay attention to the details of the sets, the objects that intervene as well as the different possibilities of the character itself, including that of sometimes dying to unlock some things. I do not reveal more, hang in there, take your time, leave the game aside and come back later on an Enigma that had blocked you. If you've known computers like Atari and Amiga and games like another world or flashback, the all-3D design should not shock you or stop at this detail especially if you like puzzles because you risk to appreciate this history certainly short but a beautiful story I am still a little surprised by the end.
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