Micro Entertainment: All Hands
About
This game is part of the Micro Entertainment Pack, a collection of tiny desktop games I developed for fun.
Play the classic game of chance and strategy - lay out your fleet, and survive long enough to take out the enemy. Learn the locations of enemy ships by seeing which shots hit and which shots miss. A clone of the classic board game Battleship.
Features:
- Classic Battleship Gameplay with six different types of ship, including a one tile submarine.
- Three different difficulty levels which adjust AI skill level.
- Fog of war mode on the highest difficulty, which means you don't know which ships of the enemy fleet you have sunk.
- Tiny, unobtrusive graphics and Micro Mode - The game only occupies a fraction of your screen real estate, and can even be displayed in half size on high DPI displays, making it perfect for discreetly playing at work or while watching something on your computer.
Currently I prioritise mac binaries, as that's the only platform I play these games on, but am also building for other platforms. They are written in Rust and have a dependency on C libraries SDL2 and SDL_gfx.