Microgames Jam Pak
About
This is the end result of the Gameboy Microgames Jam held in November of 2022. (https://itch.io/jam/gb-microgames-jam) The goal of the jam was to have everyone work on WarioWare-style microgames that would then be combined together into a single game.
Microgames Jam Pak is that game.
And you can view the source code here.
Huge thanks to everyone involved in the project:
- Bownly - Jam host, Lead dev/designer, Microgame dev
- Adrián JG - Microgame dev
- dovesam - Microgame dev
- Teaaa - Microgame dev
- osfh - Microgame dev
- joaomakesgames - Microgame dev
- Synchingfeeling - Microgame dev
- bbbbbr - Microgame dev
- Sloopygoop - Composed various audio tracks used by the engine and in multiple microgames
- Daniel Ivanescu - Worked on engine code and provided the lobby jingles
- *Reakin - Designed the 8x8 px font used in-game
- *RoleMusic - Composed some original music that was used as a basis for a few microgames' backing tracks
- *TipTopTomCat - Composed a track that was used in a couple of microgames
- *DeerTears' GB Studio Community Assets repository - Provided some tracks used in both microgames and the lobby
- *_luminel_ - Provided character art for the gameover screen
- *Friend - Pixel artist for the original Gameboy cartridge art that was adapted for use in the game
- *Everyone who has contributed to the GBDK/GBDK 2020 project
*Those marked with an asterisk created public domain or otherwise permissibly used assets, but were not personally involved in this project.
System requirements for PC
Microgames Jam Pak reviews and comments
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