Midnight at the Necropolis
About
Created in 72 hours for Survive the Game Jam 5. Design, programming, modelling and music by Snebjørn Andersen.
Instructions:
Unzip Midnight at the Necropolis.zip and run Midnight at the Necropolis.exe
Move onto graves (look for headstones) to raise the dead. They will hunt you and claim your soul if they touch you, but you can go back to their graves to pick up the precious death flowers.
Controls:
WASD + mouse for movement and direction, left shift to sprint, space to jump.
Software used:
Unity
Blender
MakeHuman
Gimp
Inkscape
Reaper
Third party assets:
Unity standard assets (sorry!)
Flower model:
https://www.turbosquid.com/3d-models/free-flower-3d-model/714595
Gravestone model:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1075662
Tree model:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/555957
Ruined walls:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1125163
Skybox:
https://assetstore.unity.com/packages/2d/textures-materials/sky/10-skyboxes-pack...
Font:
https://www.fontfreak.com/font_Isle-Of-The-Dead.htm
Sounds:
https://opengameart.org/content/scary-ghost-1
https://opengameart.org/content/scary-ghost-2
https://opengameart.org/content/ui-accept-or-forward