MineCan'tCraft

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About

This is just a Simulation, and not a Game. 

MineCan'tCraft is heavily inspired by both Minecraft and its predecessor, Infiniminer.  After playing Minecraft for months, I got curious about how it is actually made, so I decided to learn by making a ripoff. 

This lacks a settings menu, which I am still working on, but for the record the seed is set and the default render distance is set to 8 chunks.

Thanks to the resources available on Internet, I was able to get a good understanding of how Perlin Noise works in 2 dimensions, how to apply Fractional Brownian Motion to generate more detailed looking terrain, and how Biomes are generated with regards to various temperature values. Also I must admit that everything in this simulation might not be 100% accurate.

Features included,

1) 4 different types of Biomes with various terrain generations

2) 3 different types of Trees including Cacti, which only grows on Desert Biomes

3) Cobblestone and Gold Ore layers that generate on random levels below y=0

Features needs to be added,

1) Caves and Structure generation

2) Mobs

3) Most importantly, Crafting & Building.

Platforms
Release date
Developer
kavi
Age rating
Not rated

System requirements for PC

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Last Modified: Jun 3, 2022

Where to buy

itch.io