Translated by
Microsoft from French
Microsoft from French
Mini Knight is an arcade action game, intended primarily for children.
It will also make the case for successful hunters, since these are 42 in number, and they win very easily and quickly.
The graphics are simple and successful, the music is nice and varied, the maneuverability is correct, even if you would have preferred to play the joystick, rather than the combination keyboard + mouse.
The game ends in about twenty minutes, it only understands 12 levels.
For each level, the goal is to avoid the various enemies and traps, while recovering the 3 keys that will allow you to escape.
Translated by
Microsoft from Russian
Microsoft from Russian
Mini Knight is a Simple game in which you need to collect 3 things on the level to open the gate to the next. Play as a knight. Prevent passage will be invarious enemies (several species), spikes and some things. The level is given 4 lives.
Very stupid opponents. Attack only if You face closely. If you run after them and beat them on the back, they will not care.
Having Collected three things at the level (which are needed to pass), the enemies die by themselves. It would be Better not to do it, then at least it was more difficult.
The Game consists of 12 levels, which I passed in 6 minutes. That's what it says.
From the pluses of Hotelwith to mention only a pleasant drawing and the fact that all the Acachivki work (I have exactly work).
The Result: The Next game in the series "knocked out the Achivki-deleted-forgot".
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Translated by
Microsoft from Russian
Microsoft from Russian
Mini Knight-Another trash in a beautiful wrapper.
2d platformer with beautiful graphics? Let's Say that this is a beautiful graphics, yes, Noooooooooooh-a Musical component-the furious Dolbozh on drums. Turned it Off in just a minute.
-Orientation GG In space is just out. Running on the arrows is normal, but the twist tied to the mouse is not the best solution.
-Either The enemies are made of titanium, or we have in the hands of a legendary sword, which is hisite enemies. To Kill the 1st enemy, you need five times to hit the enemy. The enemy's attack Animation is not played, but the damage is applied. Mmmmm, Belissimo.
-After each jump or acceleration there is a sliding on platforms, as if on ice. If all the textures of the platforms were "ice", then there would be no questions. But not in this case. Character Braking and timely response is the failure of this game.
-Well, at least Achivki somehow work, though at "disappearing" achachiki, they leave a greased trace and it is extremely unpleasant.
Absolutely not recommend. The Trash should be in the dumpster.