Mini Monster Terrarium

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About

A zero-player system of 3 connected biomes that spawn creatures and food.

Pick some starting parameters (or use the defaults), hit Start, then just watch!

Parameters

  • Resources: Material for spawning monsters and food.
  • Decomposition Rate: Rate to consume dead monsters and waste for conversion to resources.
  • Max Saturation: Max amount of decomposed material that can be held for conversion.
  • Conversion Rate: Rate to convert decomposed material to resources.
  • Major Spawn: The monster or food the biome will spawn a large number of.
  • Minor Spawns: Monsters or food the biome will spawn a small number of.
Monsters

  • Leaf Cutter: Small, short-lived, eats Plants, produces little waste.
  • Fang Mouth: Medium, middling lifespan, eats Meat and dead monsters, produces some waste.
  • Jewel Eater: Large, long living, eats Crystals, produces a lot of waste.
Mechanics & Indicators
  • Well-fed monsters live longer; starving monsters live shorter.
  • Starving monsters will move to another biome if there's food there.
  • Grayed out monsters are sleeping; blacked out monsters are dead.
  • Red bars below biomes indicate unused resources. Biomes need resources to spawn anything.
  • Some parameters will create a stable, dynamic system; others will eventually degenerate.
  • Speed things up or slow things down with the Time Scale slider.

Background sprites from Pokemon RSE https://www.spriters-resource.com/game_boy_advance/pokemonrubysapphire/sheet/830...

Made in one week based on the prompt "Chain Reaction" for Prototype Studio at the NYUGC.

Platforms
Release date
Developer
mattmora
Age rating
Not rated

System requirements for Web

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Mini Monster Terrarium screenshot, image №3636789 - RAWG
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Last Modified: Nov 4, 2022

Where to buy

itch.io