miniLAW: Ministry of Law reviews

Translated by
Microsoft from Russian
Early Access Review I will say at once-the game is good! Although it does not quite justify its amount... If you like pixel/cyberpunk style, this game is worth a try, at least for 2 hours.... In This game is not quite convenient control-I recommend to go directly to the settings and adjust under you! Pros: Beautiful Screensaver Good soundtrack Interesting features (the door/chests to be taken into custody) skill points (pumping) Tense game (I do not know how you, and I have that ammo, there are no lives) Variety in opponents Legible Objects (sometimes by pixels it is not possible to understand what this object is, here everything is clear) Beautiful style cyberpunk There is a training (which I ate as I understood with my English) Cons: Bugs (many bugs) Monotony levels not convenient management of little achievements No Russian language! (Although in some places of the missions you can find the neon inscription "Vodka") As for me minuses in this game is quite small, because do not forget that the game in early access! And still ahead, I will wait for bug fixes and adding other languages (I hope they will)! If you liked the game-I advise to take, because if after the first exit of the game you will see less than 2 hours, then I think you should understand your style of play and whether you should continue to play it!
Read more...
Translated by
Microsoft from Russian
Early Access Review Cons and shortcomings of the game:-For 1.5 hours the game flew 3 times. The First time in the menu, when I decided to get out of the USB mouse and leave the controller-the game just closed. In the second and third times hung during the gameplay, when pressed a number of buttons at the same time (or not because of it). -Sometimes the character slips on the floor for a few seconds, as on the ice, most often it appears after acceleration. -In Some cases, you can get to the same levels in the literal sense of the word, going directly to each other, they will differ only in number and variety of enemies. -While in the settings you do not change the control from the keyboard and mouse on the controller, it will not work correctly. Let the controller be disconnected immediately, and not give visibility that everything works in the menu, and on the map you can not move the cursor. -When The character sits down for cover, the controller needs to press 2 buttons and click another one to shoot, the keyboard is more convenient. -Very poorly thought out the option of passing the level without killing. Imagine The situation: you are against two enemies, persuaded to surrender to one-he gets on his knees, but the second does not surrender. The Situation is dead-end: You can't shoot, because you will hit the surrendered, and he'll die immediately. The Only way out is to run away, but this is not very compatible with the tactics of the game without killing. Pros of the game: + Atmospheric setting and the exact choice of the main character. + Ability to pass levels in different ways. + A Variety of enemies. + Not a Bad idea with mini-games during hacking. + Good musical accompaniment. In the future I would like to see: Fixed bugs and departures, convenient control of the controller, new levels, and the previous levels are larger, more advanced options for passing without killing (for example, the ability to stun the enemy behind one blow, etc.), Expanded arsenal of weapons, the ability to add a partner/create your own division/selection of the main character from the N-list, also wanted to see achievements, world statistics on missions, translation into other languages. I believe this game may have a future, but now only 4.5-5/10
Read more...