Miracle Merchant

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About

Miracle Merchant is a solitaire style potion brewing card game.

In Miracle Merchant you become the apprentice of a master alchemist who creates potions for thirsty adventurers. By mixing and combining different ingredient cards you create powerful potions based on the needs of your customers.

Each game has a unique, randomly generated set of cards that will test your skills. By successfully completing games you can collect
a variety of masterfully crafted potions. Daily tasks will keep you busy and you can compete with other players via online leaderboards.

Features
+ Solitaire style gameplay
+ 41 collectable potions
+ Daily tasks
+ Daily game with global highscores
+ Mix and combine puzzle gameplay
+ 2-3mins playtime per game

Visit www.tinytouchtales.com & www.miracle-merchant.com
Platforms
Metascore
87
Release date
Developer
Arnold Rauers
Publisher
Arnold Rauers
Age rating
13+ Teen
Website
http://www.miracle-merchant.com

System requirements for Android

4.0 and up

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Jun 4, 2023

Where to buy

Google Play
App Store

Miracle Merchant reviews and comments

Translated by
Microsoft from Swedish
I wish I could like this game, because it’s truly beautiful and very cool! But there’s nothing to do in it. It doesn’t really have any progression, and the gameplay is very simple and repetitive.
Translated by
Microsoft from Deutsch
There would have to be more Customers! However, the Game would be Perfecting if Customers told Stories of their Travels or offered Dialogues to allow for a Relationship between the Customers and the Player.
Translated by
Microsoft from Spain
The idea and design is very good, I love how it is drawn, but after a while it becomes very boring. It Takes the premise to be a kind of Solitaire, but it is so simple that even the traditional solitaire is more entertaining.
Translated by
Microsoft from Norsk
The game’s concept is very good, it’s fun and the design is amazing, but there’s no progress. You complete daily tasks but you do not get any award for doing so. You also get money every game, but you can’t use it. I do still reconend playing, it’s super fun.
Translated by
Microsoft from Spain
The new black cards system (3->2->1) makes the game easier to finish and maybe get the black distillate through the end of each card set. It seems harder to achieve high scores, tho. I feel a... mmm... loss of "magic". Now it's become a bit dull to me. Still a good game but I'll stop playing it. Hope that changes are good for most players: in my opinion it's been a 5 to 4 stars drop. Good luck to dev: please keep releasing good stuff! :)
Translated by
Microsoft from Deutsch
Actually, it's 5 Stars; Simple Mechanics, which, however, allows some card Tapping, lovingly almost implemented Addictive Potential. But quite honestly (and this seems — unfortunately — in the Tradition of the Developer, see Card Thief): The Tutorial is absolute Murks! Way too scarce and opaque, I had to gas the Majority of the Game Mechanics. That's a shame, because — you read it in other Reviews — that scares, I'm afraid, many off. That is why only 4/5
Translated by
Microsoft from Italian
I bought the game after it was proposed by the same AppStore. The graphics are simple and original, but repetitive, as repetitive is the dynamics of the game, which basically proposes the repetition to the bitter hand of the same game. More than a game, I would call it a mini game, like those that are integrated into games with a narrative and playful development more expanded. In Short, the third discharge is assaulted by a wave of boredom and impatience. Definitely money badly spent.
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