Mischief Makers

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Mischief Makers is a 1997 side-scrolling platform video game developed by Treasure and published by Enix and Nintendo for the Nintendo 64. The player assumes the role of Marina, a robotic maid who journeys to rescue her creator from the emperor of Planet Clancer. The gameplay revolves around grabbing, shaking, and throwing objects. There are five worlds and 52 levels, and the game is displayed in 2.5D. The game was the first 2D side-scrolling game for the Nintendo 64, and Treasure's first release for a Nintendo console. The company began Mischief Makers's development in mid-1995 with little knowledge of the console's features. The 12-person team wanted to make a novel gameplay mechanic, and implementing the resultant "catching" technique became their most difficult task. The game appeared at the 1997 Electronic Entertainment Expo and was released in Japan on June 27, 1997, and later in the United States, the United Kingdom, and Australia. The game received "mixed or average reviews", according to video game review score aggregator Metacritic. Critics praised Mischief Makers's inventiveness, personality, and boss fights, but criticized its brevity, low difficulty, low replay value, sound, and harsh introductory learning curve. Retrospective reviewers disagreed with the originally poor reception, and multiple reviewers noted Marina's signature "Shake, shake!" sound bite as a highlight. Video game journalists cited Mischief Makers as ripe for reissue either through the Nintendo eShop or in a sequel or franchise reboot. In 2009, GamesRadar called it "possibly the most underrated and widely ignored game on the N64".
Release date
Jun 27, 1997
Nintendo, Enix
Age rating
Not rated
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Last Modified: Sep 12, 2019