Moby's Trip
About
Its time to go on a trip, a Mobius (s)trip! Pick from 3 high speed locked and loaded combat vehicles and go forth to find your glory on the endless roads of cyberspace. Avoid obstacles, collect sweet synthwave cassettes, and blast your way through anyone who gets in your way with your twin barrel photon blasters.
Moby’s Trip is an endless runner with two tracks to choose from, both of which are endless loops inspired by the Mobius strip featuring twists, turns and gravity inversion! Survive, complete laps and collect cassettes to increase your score, compete against your friends using the online scoreboard.
Along the tracks you will come across various obstacles, some of which you can avoid, some are puzzles to be solved, and some you can blast into smithereens!
NOTE If you run into performance issues, try pressing F12 on the main menu to limit resolution to 1080P
W and S to increase and decrease speed (hold).
A and D to strafe side to side.
Space to fire your laser cannons!
R to restart!
Escape to exit to main menu.
CreditsDaniel Whittaker @daniel-whittaker - Coding (Car and track physics)
Jack Hardy @shardykins - Coding (Obstacle generation)
Rob Arnold @blaster391 - Coding (Networking, game logic)
Shaun Cowley @shaley - UI
Stephen Chapman @chappers - Art
Jason Ware @jaybaus - Audio