Monster Trainer - GMTK Jam
About
Monster Trainer is our game entry for the GMTK Jam ! In the game, you have to train the best monster by upgrading it. Be careful though, after each upgrade, your monster will try to kill you !
The theme of the jam was Dual Purpose Design, a way of designing a game by giving several purpose to a single element. That's why in our game, upgrading your monster will also toughen up your experience. Similarly, walking around will allow you to guide your monster but will also lay down traps on the ground as you unlock more upgrades.
HOW TO PLAY ? (Quick tutorial available in game)
Your goal is to train the most valuable monster.
In order to increase its value, you have to upgrade it. Upgrades are obtained buy leading Blobby (your monster) to the middle of the woody arena when the area is unlocked (green count down). Every time you go into the arena, the middle area is locked for another 15 seconds.
If Blobby or a laser touches you, you die and lose your progress.
Get four upgrades and you win !
Upgrades Table:
Charge
Laser
Puddles
Speed
Poop
ChargeBlobby charges at you
LaserDeadly LASER CHARGEBlobby shoots lasers
PuddlesPuddles along the chargePuddles shoot lasers when disappearingBlobby leaves slowing puddles behind
SpeedFaster charge and diminished charging timeDiminished charging timeBlobby goes even faster on puddlesBlobby moves faster
PoopPoop along the chargeBlobby shoots a laser when walking on poop-Blobby goes
faster after having walked in poop for a few sec.Blobby leaves poop behind (slows you overtime)
This game was made by 5 persons in 48ish hours:
- Zoé LEMAÎTRE
- Dylan FINI
- Arthur BROSSON
- Josselin VIRICEL
- and me, Robin NICOLET
Credits:
Spell icons: J. W. Bjerk (eleazzaar) -- www.jwbjerk.com/art -- find this and other open art at: http://opengameart.org