Average Playtime: 1 hour

Monsters and Monocles

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About

Monsters and Monocles is a frantic, Victorian steampunk themed twin-stick shooter all about using teamwork and heavy weaponry to battle the hordes of evil. A naive occult collector has unknowingly unleashed a great evil that is spreading across the globe, and it’s up to you and a team of quirky paranormal investigators to find the source of this dark energy and blast it back to where it came from.Online and Local Multiplayer
Take on the challenge solo, or play with up to 4 players online or locally. Your team shares a single pool of lives so you need to stick together, revive fallen comrades, and watch each other’s backs.Customize Your Play Style
Search out and use powerful weapons to aid you in battle like the blunderbuss, stake launcher and the crumpet cannon - a steampunk toaster that fires weaponized crumpets.
Find and equip relics to customize your weapons and add new abilities to match your play style, and upgrade them by looting chests and destroying enemies.Procedurally Generated World
Each level is procedural so you and your comrades will be faced with unique enemy placement, traps, secrets and objectives each time you play. Your trusty airship the HMS Scone acts as your hub and lets you gear up before taking on challenging levels like the haunted mansion, snowy Victorian streets and a cursed Pharaoh’s tomb. Each area ends with a fearsome boss encounter, such as a demonic chimney sweep or a giant cyclops skull.


Features
  • 4 player co-op - both locally and online
  • Co-op centric gameplay - Revive teammates and shared pool of lives across all players
  • Challenging single player
  • Every game is different - Procedural levels, enemies, relics, objectives, and secrets
  • Customizable abilities - Collect relics that can be upgraded across play sessions to match your play style
  • Full Controller support
  • Huge bosses
  • Sound design & Music by Hyperduck Soundworks
  • Dogs wearing smoking jackets

Platforms
Release date
Developer
Retro Dreamer
Publisher
Retro Dreamer
Age rating
Not rated
Website
http://monstersandmonocles.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Core i5 or Core i7
  • Memory: 2 GB RAM
  • Graphics: GTX 400 Series or better
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Additional Notes: Additional space required for any mods downloaded

System requirements for macOS

Minimum:
  • OS: 10.8 or greater
  • Processor: Core i5 or Core i7
  • Memory: 2 GB RAM
  • Graphics: Discrete GPU required
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Additional Notes: Additional space required for any mods downloaded

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 or SteamOS
  • Processor: Core i5 or Core i7
  • Memory: 2 GB RAM
  • Graphics: Discrete GPU, Nvidia GTX 400 Series or better
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Additional Notes: Additional space required for any mods downloaded
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Monsters and Monocles reviews and comments

Translated by
Microsoft from French
Product received for free early access review preview of the twin-stick shooter monster and Monocles monster and Monocles is available since August 16 in early-access on steam. It is a twin-stick shooter with retro-pixel look developed at retro dreamer which costs €14.99 (excluding promotion). For the time being, it is a small game that does not invent anything in the genre, does not prevent that it offers something interesting. First of all, Monster and Monocles is calibrated for co-operation (local and online), you can play it very well in solo, but the experience makes all the sense in multiplayer. Indeed, all players share the same bar of life, so you will have to help each other so as not to die stupidly. At the beginning of the game, you start with a small revolver and it is by killing the monsters that you recover money, weapon and power-up. One thing I find pretty cool is that each part is different. The great fashion, among developers, is to try to break the routine of the players by proposing content generated procedurally as for no man's sky or the underground in the Division. In Monster and Monocles, you'll never play the same level twice, but that's not all, it's also the goals of each level that change. In order to be able to complete a level, you have to validate a goal that may be to kill a certain number of enemies or to target a specific enemy. For my part, I like this kind of game that allows to play on short sessions and that puts above all on a demanding gameplay, this is clearly the case for Monster and Monocles which is not really difficult but that still offers a real challenge. Then it is a game that is deeper than it seems: weapons do not use ammunition, but there is a system of overheating (which varies depending on the weapon used) that makes your weapon unusable for a few seconds, there is also a whole heap of improvement to looter on enemies, you also have to learn the patterns of monsters and bosses in order to minimize the damage suffered. If the gameplay is already quite rich is demanding, the game has a quality soundtrack but also of solid animations, so that we do not confuse the decorations with the enemies and that there is no difficulty to move despite the multitude of effect on the screen. As it is I wondered why monster and Monocles came out in early-access and not directly out, I found my answer with the roadmap of the game that was open to the public. And actually, retro dreamer will add a lot of content: new environment for levels, new goals, support for mods... https://www.youtube.com/watch?v=2GSthvpeeN8 read the overview on GrettoGeek [grettogeek.com]
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