Monstervallei
About
A group project made for the fourth term of year 2 Creative Media and Game Technologies. I worked on this project as the sprite animator and I helped with some of the general art and design of the game.
NOTE: Some of the physics interactions may not be acurate to how it was at the original exhibition. The root of the problem is not entirely clear, but it might have to do with frame rates and Unity's physics systems.
Made by TEAM EVITABLE
Designer - Ryan Hermina
Engineer - Tima Andreeva
Artists - Felix Gaasbeek (general art and sound), Anne-Maij Franke (3D art and environments), Wouter van Ham (Sprites and animations)
System requirements for PC
Last Modified: Nov 25, 2022
Where to buy
itch.io