Monsti reviews

Translated by
Microsoft from French
Product received for free "the Visual & the rudimentary gameplay of a BADLAND badly made in flappy bird runner version with random generation of level (only 1 & unique environment) all poorly coded since some obstacles are not compatible with p recèdents so we can only miss them, see stuck in the décor... A part lasts only less than a minute so it's more done for the mobile & still by very interesting since the obstacles are not very many, we make it quickly the turn & it quickly becomes repetitive... "
Translated by
Microsoft from Russian
Monsti So What do we have? -Small, repeating segment of the map, with obstacles; -Eggs scattered on this map; -An Internal Game shop, where for these eggs, you can buy a more pumped character. http://steamcommunity.com/sharedfiles/filedetails/?id=897821630 Everything. No Shuttle, no motivation. Of the pros, except for a beautiful picture. Also, I would like to note that in the case of restarting the game, your accumulated blood and sweat, eggs, somehow miraculously disappear. Gameplay time (Full passage of the game, I consider the purchase of all kinds of character)-30 minutes/hour. It took me about 30 minutes. If Monsti got you for free-recommend to include the game as a background app, knock out all the available cards and forget about it.
Translated by
Microsoft from Russian
Product received for free I looked at the previously foreign reviews and there was a combo: "Flappy Bird + Badland". In the second I did not play, and the first it is quite similar gameplay. Just here on the floor you can run and instead of pipes come across other obstacles. Still realized that the game only need to click on the blank or mouse, so as not to stumble upon dangerous obstacles and not die? Everything is simple on mastering, but it is difficult in practice. How do I understand the essence is solely to beat constantly your personal records? So where are you with this game? And The discovery of new characters for the eggs, which are going along the way, turns out to be more difficult because they run faster. And only the multimillion dollar character for some reason lowers the speed by-10% as opposed to others. Random generation of levels is simply a set of "sections" of the road (including obstacles), exhibited in random order and it will be noticeable after 10 minutes of play. And so you look, understanding how everything competently looks, to the gameplay seems especially not fault, but the above-described little things form a negative review, especially how it is not once compared to all the constituents of the clone Badland and the absence of full levels, including. Otherwise, maybe it would be a worthwhile thing. But not this time.
Read more...