Average Playtime: 3 hours

MonteCrypto: The Bitcoin Enigma

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About

In Montecrypto: The Bitcoin Enigma players enter a maze filled with 24 mind-bending puzzles. Either work alone or together, leaving hints along the way to help solve the mind-bending puzzles - or slow others down by leading them to dead-ends. Montecrypto: The Bitcoin Enigma is an experiment in player choice and cooperation like no other, with a prize that translates not only to bragging rights but to real world recognition. How much will players be willing to share, how much will they be able to compromise and who will claim access to the final vault of Montecrypto?Features: Be the first to solve all enigmas! 24 mind-bending enigmas Share in-game hints with other players and work together… … or slow others down by leading them to dead-ends Atmospheric steam punk scenario Join the treasure hunt! Since a few of you have asked, Montecrypto: The Bitcoin Enigma has nothing whatsoever to do with Bitcoin mining, and will not use your PC to mine Bitcoin or altcoin while you play the game.
Platforms
Release date
Feb 20, 2018
Developer
Gem Rose Accent
Publisher
Gem Rose Accent
Age rating
Not rated
Website
https://montecrypto-game.github.io/

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Quad-core Intel or AMD processor, 2.0 GHz or faster
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GT 750M or higher
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
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Last Modified: Aug 28, 2019

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MonteCrypto: The Bitcoin Enigma reviews and comments

Translated by
Microsoft from Deutsch
Incredibly poorly programmed. An Imposition. Control: It's unbelievable. You can only adjust forward, forward, forward, right right right. There's nowhere on the left. Copy and Paste Error par excellence. In the Gamepad, the Y-axis is reversed. The Rest of the Game is just as much-maligned and loveless. Then pulls the Part for the simplest Graphics with only a few Objects full Load on the GPU and then still sometimes jerks. Why The Occupancy rate? That's normal. 260 Watts. That's when the Cost of Electricity explodes. I suspect there is Running in the Background a Malware that misuses my GraKa to mine Cryptocurrency or something like that. Not to mention the Simplicity Of the Game design. Nee, I don't even want to have given the Game.
Translated by
Microsoft from French
Very bad game. You start in a room but you fall very quickly in a horrible maze without a graphic landmark, with a map that is created progressively but that never says where you are. Forget the "I walk along the left wall to get out of the maze" as in the plant labyrinths that we have in France and elsewhere, you come back on your steps after going through all the corridors, especially that you have to rush into all the asses of bags to check that it There is not a hidden corridor, very often containing a little House Elf yelling at you on "not that way". This Elf I had to cross it dozens of times, even much more, it is everywhere and it wears nerves. The graphics of the rare pieces are almost beautiful, you feel that the textures are a little posed to the fast. Music is the only real success. I spent several hours in the maze without finding a way out. I am a fan of Myst games and those of the same genre. But for what I've seen, no click & collect, so you're not browsing a room to pick up items in quantity to help you in puzzles. Besides there is not really a riddle, just doors that are in the maze for the most and that asks you questions of the genre 1 + 1 =? What is your favorite color? Some questions a little more complicated, but nothing difficult, Google responds very well... (answer in English, even for character names). So these are not puzzles in the sense Myst of the term, and it's a shame. The maze seems to be miles away, sometimes leads to a room that is not useful for much, the rare indications serve only little and I feel that you can stay in the maze for days. There is a countdown of 60 minutes as soon as you leave the room from the beginning, after you reappear at the beginning, and have to redo the whole maze... All players have the opportunity to make a sign appear on a wall to leave a message for other players, to help or mislead, or even to say anything. And from these panels there are now everywhere. It's funny 5 minutes but it becomes annoying then... The difficulty of this game does not come from the fact that the puzzles are complex or the variety of challenges, it is just a maze without a landmark leading to few interesting things and a counter bringing you back at the beginning every 60 minutes. I regret this purchase...:-(
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