MORSE (Alex Johansson)

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About

.-- .... .- - / .... .- - .... / --. --- -.. / .-- .-. --- ..- --. .... -  Break the bitter attrition of the Great War using timing, tactics and telecommunications in Morse. Step into the shoes of a Morse code operator taking the war into her own hands. Before you relayed messages, but now you're calling the shots. Literally. Send co-ordinates for artillery strikes to cut off supply chains, batter trenches and shred recon planes. Can you change the world with a push of a button? TRAILER - .-. .- .. .-.. . .-. VIDEO WALKTHROUGH ...- .. -.. . --- / .-- .- .-.. -.- - .... .-. --- ..- --. .... UNITY REMASTER ..- -. .. - -.-- / .-. . -- .- ... - . .-.

Along with a revamping of the game in Stencyl, I am currently experimenting with a Unity version of the project. I have aims to get a ported version ready for September. This is because creating the viewport in 3D allows for significantly more experimentation in displaying the battlefield, provides more slick tools for camera manipulation, can cope with more units on screen and porting to more platforms.

MORSE CONTROLLER -- --- .-. ... . / -.-. --- -. - .-. --- .-.. .-.. . .-.

Here is a short video of the original game accompanied by the MORSE custom controller. The image below shows the new cabinet in production, which will contain the entire game within (rather than as a separate controller).

Whilst you wait for the demo of the current iteration of MORSE to be launched, you can check out the original flash game here! For press inquiries, check out the MORSE Press Kit here! If you're curious to know about the production of the project or have questions about the game, pop over to my DEVELOPMENT LOG to make your suggestions heard or drop me a tweet.

DESIGN AND PROGRAMMING

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INSTALLATION DESIGN AND ILLUSTRATION

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NARRATIVE DESIGN

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SOUND DESIGN

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SPECIAL THANKS

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Alex Johansson
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System requirements for PC

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MORSE (Alex Johansson) screenshot, image №2390547 - RAWG
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Last Modified: May 22, 2020

Where to buy

itch.io