MORSE Press Kit
About
Morse was originally developed as a prototype back in 2015, released as a Flash Game which received a variety of positive press. At the time, I wasn't in a position to develop the game further to the production level I wanted, so it was shelved. 5 years on and 6 commercial releases later,I was making mockups for Playdate and managed to bake the visual style down of MORSE down to monochrome. Since then, I've remastered the original game with new graphics, overhauled a lot of the old systems and built a short demo of the game in Stencyl for Windows, Mac and iOS.
This was then pitched to the UKGF, the trailer was refined, a team was assembled and thankfully we were in pitching the game! We now have the summer months to produce a remastered vertical slice in Unity, expand the narrative elements of the project and finish the arcade cabinet to host the game (Currently on hold due to the workshop we use being closed to COVID!)
If you want more information on the project itself, check out the dev log on TIGSource!
CREDITS
Narrative Design:Danni White
Illustration/Installation Design: Katy Marshall
Music Production/Audio Design: Luke Smith
Design/Programming: Alex Johansson
Special thanks also to Will Bedford, who kindly let me use the audio we produced together back in 2015 for the original prototype!