Moss Light
About
This game was made for the 48th Ludum Dare Compo
A mix of tower defence and roguelike.
Defend against endless insects and expand your roots in the depths of the caves. Each room contains an item that gives bonuses to your plant army.
Survive, and if you get 15 items, you'll win!
The maps are procedurally generated and the enemies will get stronger over time.
Other than ants, moths and beetles will try to eat you.
Place the Luminescent plants to gain light and cover new caves with moss. Placing in a cave without moss cost double.
The game is made in Unity, Paint.Net and FLStudio.The source code is available at https://github.com/jacopograndi/ld48moss.