Mount Drash Roguelike
About
Mt. Drash: The Roguelike, takes some ideas from the setting of the ancient VIC-20 game "Escape from Mt. Drash", trying to make it more compatible with the rest of the Ultima series while at the same time providing hardcore traditional roguelike fun.
In the game, you must decide carefully how you want to shape your character based on the limited options that you are given; there are no experience points or levels, all advancement is made by transversing the levels of the arena. There are combat tactics and magic spells for a great variety of interaction types.
Features- 8 Circles of magic, lots of spells
- Combat maneuvers, a different gameplay option for fighter types
- Integrity and Evade points systems, in which actors move when evading blows
- No experience Points, limited advancement.
- Simplified Command Set
- GFX interface with 3 classic Ultima tilesets (CGA, EGA, and VGA), David Gervais tileset, and customization.
- Move using directional arounds and numpad
- Find the portal outside each area to advance
- Every time you step into a portal you get a chance to pick an advancement
- Attack using 'a' + direction
- Cast spells using 's'
- In later levels, you have to find and use gems in order to use teleporters
Beta 0.32 February 12, 2007