Average Playtime: 1 hour

Murnatan

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Join Humans or Aliens in the fight for survival. Build your own, masterfully thought-out base, destroy the enemy spawns or base in organized attacks, hunt down your enemies and emerge victorious! Pro tip: Do not attack all by yourself, especially as a human! Game mechanicsThis game contains numerous in-game mechanics, and therefore, for the sake of keeping it short but informational, not everything is going to be described. Both teams are COMPLETELY different from each other and thus require to field different tactics in order to defeat their enemies.HumansHumans have a stamina system. Stamina is depleted by sprinting or jumping. Every human has one medikit (bind key: F) and a new one is added to your inventory once fully healed by a Medi. Damage system: human body is divided into three parts: head/body/legs, with each part sustaining different damage values. Note: Flamer can change flame to diesel style! AliensAliens do not have a stamina system, therefore they can run and jump freely to their hearts’ content. Any tissue damage inflicted to an alien is regenerated on its own. Certain aliens are capable of wall-climbing. Damage system: Their body is a SINGLE damage system, thus damage to the head and to its legs does not differ. Note: Growing furs! StageBoth teams begin at Stage 1. Higher Stages (2 & 3) allow both teams to field more advanced weaponry/aliens and to build strong and useful structures. Higher stages are achieved by killing a certain amount of enemies – the more players present in your team, the more kills are required. CreditsHumans gain credits by killing enemies (a stronger enemy killed gives you higher rewards), by destroying enemy spawns/the "Overmind" as well as with 2 minutes passed in-game. Credits can be used to buy weapons, armor and other equipment in the buildable structure called "Armoury".EvosAliens gain evos by killing enemies, by destroying enemy spawns/the "Reactor" as well as with every 2 minutes that pass. Evos are used to evolve into a "higher" Alien ONLY . Buildable structuresPlayers can build structures only with spare build points (BP) to use and only prior to Sudden Death (SD makes it impossible to build anything else, the standard timelimit for the SD is 30 min). With the Construction Kit, humans are able to build various technological structures. The main structure is the Reactor. Without a Reactor, the human base is powerless and dysfunctional, apart from spawns. The most important structure is the Node – a human spawn. Without Nodes, humans are unable to spawn – a sign of their possible doom. Humans are able to build structures only in the power range of the Reactor, extensible by the Repeater. Any damaged human structures must be healed by a Builder ASAP! With the Granger/Advanced Granger, aliens build their own structures. The main structure is the Overmind. Without an Overmind, the base is left without a mind - no structures apart from spawns work and Mur is unable to fly. The most important structure is the Egg – an alien spawn. Without eggs, aliens cannot spawn and thus may soon get exterminated. Aliens can build structures only in the range of the Overmind or Eggs. Eggs can be built anywhere and have their own range. Any damaged alien structures are regenerated on their own! A structure that loses the range of an Overmind or an Egg self-destructs after a while! DebuffsMost debuffs are intended for humans only. Please, check the bottom left corner of your screen when anything "odd" happens to your character. You may find yourself paralyzed, on fire, slowed down, poisoned, webbed etc. In order to get rid of them, sometimes you just have to wait for the debuffs to disappear. Sometimes, you will have to jump into the water, or you will have to jump. But no worries, you will probably die sooner than you’ll figure it out. :)Controlls BOTH TEAMS WASD = Move LEFT MOUSE BUTTON = Primary attack/Build RIGHT MOUSE BUTTON = Secondary attack/Cancel a possible construction SPACE = Jump E = Deconstruct a structure (Builders only) ********************************************************* V = Taunt HOLD X = Walk HOLD C = Fly/Swim down HOLD SPACE = Fly/Swim up F1 = Vote "Yes" F2 = Vote "No" F3 = Vote "Don't care" F12 = Take a screenshot SHIFT F12 = Take a 4K screenshot TAB = Scoreboard LEFT ALT = Toggle stacking of structures (Builders only) ENTER = Public chat T = Team chat ESC = Open menu/Close menu or any window H = Turn hints on/off ONLY HUMAN TEAM R = Reload F = Use Medikit Q = Use a structure LEFT CTRL = Primary/Secondary weapon switch ********************************************************* HOLD SHIFT = Sprint C = Crough B = Buy ammo (when close to Armory) MIDDLE MOUSE BUTTON = Tertiary attack/Activate selected pocket item MOUSE WHEEL UP/DOWN = Scroll between pocket items ONLY ALIEN TEAM Q = Evolve/Use Hovel C = Wallwalk Toggle ********************************************************* Z = Sniffing F = Flying with Mur/Adv Mur Toggle DEBUG SHIFT ESC = Close all windows (Armoury menu, Build menu...)
Platforms
Release date
Jan 1, 2016
Developer
AAAGAMES
Publisher
AAAGAMES
Age rating
Not rated
Website
http://www.murnatan.com/

System requirements for Linux

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Ubuntu
  • Processor: AMD Phenom II
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 480 1 GB
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
Recommended:
  • Requires a 64-bit processor and operating system

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Phenom II
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 480 1 GB
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
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Last Modified: Aug 23, 2019

Where to buy

Steam

Murnatan reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review hardly plays one of constantly lags or abbredifies. Not to be compared to NS or anything like that. Just ne bad copy.
Translated by
Microsoft from French
Early access review the game would have been fine.... If there was no incessant kill spawn.... spent 15mins of game to be killed at the chain....
Translated by
Microsoft from French
Early access review a very good game! We have to support the developers who have taken over tremulous, and we need support and motivation to do this huge project.
Translated by
Microsoft from French
Early access review nice, but to change the keys its galleys, you can not change as long as a key is assigned to another and the biggest problem, its plant all the time
Translated by
Microsoft from Deutsch
Early Access Review Not playable, screen flashes green/blue all the time, with increasing fps the flashing gets faster. At this state, it's absolutly unplayable and should contain a seizure warning for all epileptics out there. Hoping to see something done about this or a way to fix it for me.
Translated by
Microsoft from Deutsch
Early Access Review hard to start the game cause the default resolution displaces the buttons on the screen. the options menu in the homescreen is deactivated for some reason. you can only acces it when you are ingame. i played it for 10 minutes untill i got stuck in the buymenu. once you restart the game the resolution is set back to default. at this point i quit it. the game itself feels like a unreal tournament mod and is very unbalanced. at least thats my impression of the 10 minutes.
Translated by
Microsoft from French
Early access review a game that has potential. \ _/Fun \ _/but not well exploited. Very annoying key to set it assigns a key but the key in question is assigned to others that we do not want that so takes us time. No mass of servers & players. (But in early access "that's normal") Desert games. For the rest it looks like an old game with a graphics engine of this generation. But it remains a good very good games for fun but I still support the \dev/for the work so that it is not gachis.
Translated by
Microsoft from French
Early access review fan of tremulous, go your way. This game is absolutely not the sum of tremulous as it had yet been announced (for the uninitiated, know that the first name that was carried by Murnatan was tremulous 2). So I invite all the fans of the first hour to migrate on Unvanquished, which is actually tremulous 2. Unfortunately the game is deserted, it is up to us to repopulate it. The devs do a good job, and despite no one playing their game, they continue to bid the updates that come out fairly regularly (even me in their place I will have abandoned, but they have clearly nothing to do and continue to program, that there are players or not).
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